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It appears likely that we'll need a UI mod for the GOG old version of matsuri for both windows and linux.
I made a DLL for this, but we got this report from a player using it and the UI mod:
The GOG version is no longer crashing for me, but I have noticed a few issues which may or may not be exclusive to the GOG release:
-Font is Arial and not Trebuchet MS
-Japanese characters display as the character "X" (strings are XXXXX...)
-Text on the intermission UI (Read New Tips, Read All Tips, Save, Continue) disappears when highlighted with the mouse and does not reappear
-The base version of moon.png is used for the title screen (the one in the flashback folder more closely resembles the original VN)
I have not tested fragments yet as there is quite a bit to ctrl-skip through, but talksprites, lipsync, event CGs and effects like screenshake are all working
And another person confirmed.
First, is it true that this is UI mod territory?
Assuming so, what would it take to make a new UI mod for this version? Is this something that could be done quickly?
cc @drojf @ooa113y regarding whatever installer accomodations need to be made.
The text was updated successfully, but these errors were encountered:
Just a few things to note down (these relate to the DLL idealpersona mentioned, and not the UI):
Tellow noted the Mac GOG Version is actually updated, it's only Windows and Linux which are not: Screenshot
Just to give an update about what is "released" with regard to GOG - we've disabled users installing ch8 on GOG entirely (both manually and automatically).
The pull request in the installer which add the DLL mentioned: 07th-mod/python-patcher@2339a9f . The installer would only install to GOG Linux/GOG Windows (it detects a GOG install by checking for 5.6.7f1 unity version)
It appears likely that we'll need a UI mod for the GOG old version of matsuri for both windows and linux.
I made a DLL for this, but we got this report from a player using it and the UI mod:
And another person confirmed.
First, is it true that this is UI mod territory?
Assuming so, what would it take to make a new UI mod for this version? Is this something that could be done quickly?
cc @drojf @ooa113y regarding whatever installer accomodations need to be made.
The text was updated successfully, but these errors were encountered: