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appears to be crashing when creating body fixture for spacestation: com.badlogic.gdx.physics.box2d.Body.createFixture(), BodyBuilder.createSpaceStation()
# A fatal error has been detected by the Java Runtime Environment:
#
# SIGSEGV (0xb) at pc=0x00007f5d7bddb28c, pid=45745, tid=45751
#
# JRE version: OpenJDK Runtime Environment JBR-17.0.9+8-1166.2-nomod (17.0.9+8) (build 17.0.9+8-b1166.2)
# Java VM: OpenJDK 64-Bit Server VM JBR-17.0.9+8-1166.2-nomod (17.0.9+8-b1166.2, mixed mode, tiered, compressed oops, compressed class ptrs, g1 gc, linux-amd64)
# Problematic frame:
# C [libgdx-box2d64.so+0x2128c]
#
# Core dump will be written. Default location: Core dumps may be processed with "/usr/lib/systemd/systemd-coredump %P %u %g %s %t %c %h" (or dumping to /home/logica/Documents/GitHub/SpaceProject/core.45745)
#
# If you would like to submit a bug report, please visit:
# https://youtrack.jetbrains.com/issues/JBR
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
--------------- S U M M A R Y ------------
Command Line: -Dfile.encoding=UTF-8 -Duser.country=CA -Duser.language=en -Duser.variant com.spaceproject.desktop.DesktopLauncher
Host: AMD Ryzen 9 5900X 12-Core Processor, 32 cores, 31G, Manjaro Linux
Time: Mon Sep 16 20:51:34 2024 MDT elapsed time: 73.195821 seconds (0d 0h 1m 13s)
--------------- T H R E A D ---------------
Current thread (0x00007f5e04028660): JavaThread "main" [_thread_in_native, id=45751, stack(0x00007f5e08611000,0x00007f5e08711000)]
Stack: [0x00007f5e08611000,0x00007f5e08711000], sp=0x00007f5e0870f120, free space=1016k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
C [libgdx-box2d64.so+0x2128c]
Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
J 3624 com.badlogic.gdx.physics.box2d.Body.jniCreateFixture(JJFFFFZSSS)J (0 bytes) @ 0x00007f5df95e5970 [0x00007f5df95e5920+0x0000000000000050]
J 3623 c1 com.badlogic.gdx.physics.box2d.Body.createFixture(Lcom/badlogic/gdx/physics/box2d/FixtureDef;)Lcom/badlogic/gdx/physics/box2d/Fixture; (109 bytes) @ 0x00007f5df1889e74 [0x00007f5df1889da0+0x00000000000000d4]
j com.spaceproject.generation.BodyBuilder.createSpaceStation(FFFFLcom/badlogic/gdx/physics/box2d/BodyDef$BodyType;Lcom/badlogic/ashley/core/Entity;)Lcom/badlogic/gdx/physics/box2d/Body;+335
j com.spaceproject.generation.EntityBuilder.createSpaceStation(Lcom/badlogic/ashley/core/Entity;FZ)Lcom/badlogic/ashley/core/Entity;+172
j com.spaceproject.systems.SpaceLoadingSystem.createPlanetarySystem(FFJ)Lcom/badlogic/gdx/utils/Array;+190
j com.spaceproject.systems.SpaceLoadingSystem.createPlanetarySystem(FF)Lcom/badlogic/gdx/utils/Array;+10
j com.spaceproject.systems.SpaceLoadingSystem.createAstronomicalObjects(FF)Lcom/badlogic/gdx/utils/Array;+72
j com.spaceproject.systems.SpaceLoadingSystem.loadCloseEntities(F)V+153
J 3696 c2 com.spaceproject.systems.SpaceLoadingSystem.update(F)V (16 bytes) @ 0x00007f5df96ee77c [0x00007f5df96ee6e0+0x000000000000009c]
J 3500 c2 com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.update()Z (217 bytes) @ 0x00007f5df9647104 [0x00007f5df96467c0+0x0000000000000944]
j com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop()V+111
j com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lcom/badlogic/gdx/ApplicationListener;Lcom/badlogic/gdx/backends/lwjgl3/Lwjgl3ApplicationConfiguration;)V+269
j com.spaceproject.desktop.DesktopLauncher.main([Ljava/lang/String;)V+46
v ~StubRoutines::call_stub```
The text was updated successfully, but these errors were encountered:
Repro: land on planet then take off.
Intermittent. Doesn't happen every time.
appears to be crashing when creating body fixture for spacestation: com.badlogic.gdx.physics.box2d.Body.createFixture(), BodyBuilder.createSpaceStation()
The text was updated successfully, but these errors were encountered: