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MyQueue.cpp
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#include<iostream>
#include<string>
using namespace std;
template<class T>
class node{
template<typename U>
friend class queue;
private:
node* next;
T data;
public:
node<T> *GetNext(){
return next;
}
T GetData(){
return data;
}
void SetNext(node<T> *a){
next=a;
}
void SetData(T a){
data=a;
}
};
template<class Q>
class queue{
private:
node<Q>* front;
node<Q>* rear;
node<Q>* current;
int count;
public:
queue(){
front=NULL;
rear=NULL;
}
void Enqueue(Q value){
node<Q>* temp=new node<Q>;
temp->SetData(value);
if(front==NULL){
temp->SetNext(NULL);
front=temp;
rear=temp;
}
else{
rear->SetNext(temp);
rear=temp;
}
count++;
}
void Dequeue(){
if(!IsEmpty()){
current=front->GetNext();
delete front;
front=current;
count--;
}
else{
cout<<endl<<"The Queue is empty."<<endl;
}
}
bool IsEmpty(){
if(front==NULL)
return true;
else
return false;
}
int size(){
return count;
}
void print(){
cout<<endl<<"\t[";
current=front;
while(current!=rear){
cout<<current->GetData()<<",";
current=current->next;
}
cout<<current->GetData()<<"]"<<endl<<"\t ^"<<endl;
}
};