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mod.json
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{
"geode": "3.9.0",
"gd": {
"win": "2.206"
},
"version": "v1.0.1-alpha.4",
"id": "sabe.platformersaves",
"name": "PlatformerSaves",
"developer": "Sabe",
"description": "Save and load your progress in platformer levels!",
"repository": "https://github.com/0x5abe/PlatformerSaves",
"resources": {
"sprites": [
"resources/saveButton.png"
]
},
"tags": [
"enhancement",
"gameplay"
],
"dependencies": [
{
"id": "geode.custom-keybinds",
"version": ">=v1.6.0",
"importance": "required",
"platforms": [
"win"
]
},
{
"id": "geode.node-ids",
"version": ">=v1.12.0-beta.4",
"importance": "required"
},
{
"id": "sabe.persistenceapi",
"version": ">=v1.0.0-alpha.3",
"importance": "required"
}
],
"settings": {
"auto-save": {
"default": true,
"name": "Autosave",
"description": "Automatically saves the game when reaching a new checkpoint.",
"type": "bool"
},
"editor-saves": {
"default": false,
"name": "Editor level saves",
"description": "Enables saving the game in editor levels (unstable). If the level gets edited after saving all progress must be reset.",
"type": "bool"
},
"remove-save-on-complete": {
"default": false,
"name": "Remove save on complete",
"description": "Removes the save file for a level once it is completed.",
"type": "bool"
}
},
"incompatibilities": [
{
"id": "thesillydoggo.moretags",
"importance": "breaking",
"version": "*"
}
]
}