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add 3dstreet core 0.4.4 release
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docs/development/releases.md

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# Product Releases
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## [3DStreet Core 0.4.4](https://github.com/3DStreet/3dstreet/releases/tag/0.4.4)
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* Completion of big [creator usability epic](https://github.com/3DStreet/3dstreet/issues/358)
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* Significant visual improvements to environment (sky and lighting)
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* Now choose from 8 different environment presets, each with a unique sky with matching lighting conditions impacting shadows, reflections and color tone: 'day', 'night', 'color', 'sunny-morning', 'cloudy-afternoon', 'sunny-afternoon', 'sunny-noon', 'foggy', 'cloudy'. Choose 'color' to specify your own background color.
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* Upgrade A-Frame 1.5 to take advantage of new reflection component, global anisotropy setting for crisper paint striping and finer ground details, and help prepare for upcoming AR and hand tracking features
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* new ocean
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* shorter default street length 60m instead of 150m
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* major refactor of creating 3d segments from json source: grounds underneath street segments and underneath buildings or lots, accurate x position and box widths instead of arcane x scale, using nicer display names for segments to make browsing in scene graph easier, fix elevation support
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* randomize item placement, more, accurate rail widths (standard gauge and sf cablecar gauge)
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## [3DStreet Editor 0.4.3](https://github.com/3DStreet/3dstreet-editor/releases/tag/0.4.3)
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* Completion of big [save / load v2 epic](https://github.com/3DStreet/3dstreet-editor/issues/259)
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* Huge speed improvement in open dialog, especially browsing community scenes

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