Skip to content

Commit 9b8c713

Browse files
authored
editor release 0.4.7
1 parent 0ecccfa commit 9b8c713

File tree

1 file changed

+15
-7
lines changed

1 file changed

+15
-7
lines changed

docs/development/releases.md

Lines changed: 15 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -4,15 +4,23 @@ sidebar_position: 1
44

55
# Product Releases
66

7-
## [3DStreet Core 0.4.6](https://github.com/3DStreet/3dstreet/releases/tag/0.4.6)
7+
## [3DStreet Editor 0.4.7](https://github.com/3DStreet/3dstreet-editor/releases/tag/0.4.7) - 21 Feb 2024
8+
* New feature: Open community scene browser when loading blank scene. The rest are bug fixes and refactoring.
9+
* CSS refactoring and storybook init, [first half of CSS improvement epic](https://github.com/3DStreet/3dstreet-editor/issues/314)
10+
* Usability improvements: fix incorrect bounding box for some objects, fix critical boolean widget bug, remove various console errors, fix NaN in number widget error
11+
* [Save / load usability improvements](https://github.com/3DStreet/3dstreet-editor/issues/364): fix various bugs relating to thumbnail, title and scene graph saving resulting in unexpected behavior in open modal
12+
* Start refactoring to for Editor to call 3DStreet core methods from STREET global
13+
* Pin 3DStreet core library to specific version (starting with 0.4.6) to prevent breaking changes on production while introducing new core features
14+
15+
## [3DStreet Core 0.4.6](https://github.com/3DStreet/3dstreet/releases/tag/0.4.6) - 5 Feb 2024
816
* This is a bug fix and maintenance release.
917
* Fix issues with scene loading and changing component attributes dynamically
1018
* Fix issue with selecting tram and foodtruck elements
1119
* Fix hash marks texture in divider segment
1220
* support for new fire ladder truck model
1321
* various mapbox demo updates (but not ready for production use yet)
1422

15-
## [3DStreet Core 0.4.5](https://github.com/3DStreet/3dstreet/releases/tag/0.4.5)
23+
## [3DStreet Core 0.4.5](https://github.com/3DStreet/3dstreet/releases/tag/0.4.5) - 8 Dec 2023
1624
* Mostly hotfixes and bugfixes to [0.4.4](#3dstreet-core-044) such as fixing error saving scenes caused by default value of component properties not found; fixing display name of streets and segments by changing colon to bullet, therefore preventing interpretation of strings intended for display to user as being interpreted as attribute:value pairs.
1725
* Add animations for people on bicycles and some scooters
1826
* Fix logo size for on overlay
@@ -21,7 +29,7 @@ sidebar_position: 1
2129
* Notify methods in global STREET object
2230
* save grouped assets in the attribute of street-assets element
2331

24-
## [3DStreet Core 0.4.4](https://github.com/3DStreet/3dstreet/releases/tag/0.4.4)
32+
## [3DStreet Core 0.4.4](https://github.com/3DStreet/3dstreet/releases/tag/0.4.4) - 30 Nov 2023
2533
* Completion of big [creator usability epic](https://github.com/3DStreet/3dstreet/issues/358)
2634
* Significant visual improvements to environment (sky and lighting)
2735
* Now choose from 8 different environment presets, each with a unique sky with matching lighting conditions impacting shadows, reflections and color tone: 'day', 'night', 'color', 'sunny-morning', 'cloudy-afternoon', 'sunny-afternoon', 'sunny-noon', 'foggy', 'cloudy'. Choose 'color' to specify your own background color.
@@ -31,7 +39,7 @@ sidebar_position: 1
3139
* major refactor of creating 3d segments from json source: grounds underneath street segments and underneath buildings or lots, accurate x position and box widths instead of arcane x scale, using nicer display names for segments to make browsing in scene graph easier, fix elevation support
3240
* randomize item placement, more, accurate rail widths (standard gauge and sf cablecar gauge)
3341

34-
## [3DStreet Editor 0.4.3](https://github.com/3DStreet/3dstreet-editor/releases/tag/0.4.3)
42+
## [3DStreet Editor 0.4.3](https://github.com/3DStreet/3dstreet-editor/releases/tag/0.4.3) - 27 Nov 2023
3543
* Completion of big [save / load v2 epic](https://github.com/3DStreet/3dstreet-editor/issues/259)
3644
* Huge speed improvement in open dialog, especially browsing community scenes
3745
* Scene titles are now editable in scene and open modal
@@ -40,7 +48,7 @@ sidebar_position: 1
4048
* Fixing [save as instead of save bug](https://github.com/3DStreet/3dstreet-editor/issues/307)
4149
* Updated styles and new default scene card, and more!
4250

43-
## [3DStreet Core 0.4.2](https://github.com/3DStreet/3dstreet/releases/tag/0.4.2)
51+
## [3DStreet Core 0.4.2](https://github.com/3DStreet/3dstreet/releases/tag/0.4.2) - 12 Nov 2023
4452
* Internal release and bugfixes prior to 0.4.3 release (no new user-facing features)
4553
* metadata component for title and sceneId v1
4654
* notification framework v1
@@ -49,12 +57,12 @@ sidebar_position: 1
4957
* Modern VR UI controls (second try since long ago, but v1 for blink controls)
5058
* bugfixes for save / load: mapbox, intersection, not storing extra street json
5159

52-
## [3DStreet Core 0.4.1](https://github.com/3DStreet/3dstreet/releases/tag/0.4.1)
60+
## [3DStreet Core 0.4.1](https://github.com/3DStreet/3dstreet/releases/tag/0.4.1) - 8 Aug 2023
5361
* v2 local save / load - bugfixes + support environment and reference layers
5462
* ability to load 3DStreet json file from third-party path (precursor to cloud)
5563
* v1 of lazy loading assets to reduce upfront scene loading time
5664

57-
## [3DStreet Core 0.4.0](https://github.com/3DStreet/3dstreet/releases/tag/0.4.0)
65+
## [3DStreet Core 0.4.0](https://github.com/3DStreet/3dstreet/releases/tag/0.4.0) - 9 Jul 2023
5866
* v1 local save / load & right-hand "viewer" menu to load scenes
5967
* asset updates and updates to `street` and `intersection` components preparing for [Loud Bicycle Game](https://loudbicycle.com/game)
6068
* v1 animation of some objects like cars or people (with flag)

0 commit comments

Comments
 (0)