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drunkman.py
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from random import shuffle
class Card:
suits = ["пик",'червей',"бубей","треф"]
values = [None,None,'2','3','4','5','6','7','8','9','10','валета',"даму","короля","туза"]
def __init__(self,v,s):
"""suit и value - целые числа"""
self.value = v
self.suit = s
def __lt__(self,c2):
if self.value < c2.value:
return True
if self.value == c2.value:
if self.suit < c2.suit:
return True
else:
return False
return False
def __gt__(self,c2):
if self.value > c2.value:
return True
if self.value == c2.value:
if self.suit > c2.suit:
return True
else:
return False
return False
def __repr__(self):
v = self.values[self.value] + " " \
+ self.suits[self.suit]
return v
class Deck:
def __init__(self):
self.cards = []
for i in range(2,15):
for j in range(4):
self.cards.append(Card(i,j))
shuffle(self.cards)
def rm_card(self):
if len(self.cards) == 0:
return
return self.cards.pop()
class Player:
def __init__(self,name):
self.wins = 0
self.card = None
self.name = name
class Game:
def __init__(self):
name1 = input('имя игрока 1')
name2 = input('имя игрока 2')
self.deck = Deck()
self.p1 = Player(name1)
self.p2 = Player(name2)
def wins(self,winner):
w = "{} забирает карты"
w = w.format(winner)
print(w)
def draw(self,p1n,p1c,p2n,p2c):
d = "{} кладет {}, а {} кладет {}"
d = d.format(p1n,p1c,p2n,p2c)
print(d)
def play_game(self):
cards = self.deck.cards
print('Поехали!')
while len(cards) >= 2:
m = 'Нажмите Х для выхода. Нажмите любую другую клавишу для начала игры.'
response = input(m)
if response == 'X':
break
p1c = self.deck.rm_card()
p2c = self.deck.rm_card()
p1n = self.p1.name
p2n = self.p2.name
self.draw(p1n,p1c,p2n,p2c)
if p1c > p2c:
self.p1.wins += 1
self.wins(self.p1.name)
else:
self.p2.wins += 1
self.wins(self.p2.name)
win = self.winner(self.p1,self.p2)
print('Игра окончена. {} выиграл!'.format(win))
def winner(self,p1,p2):
if p1.wins > p2.wins:
return p1.name
if p2.wins > p1.wins:
return p2.name
return 'Ничья!'
game = Game()
game.play_game()