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🌐 Report an improper/bad translation here (other than English) #969

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4ian opened this issue Mar 11, 2019 · 33 comments
Open

🌐 Report an improper/bad translation here (other than English) #969

4ian opened this issue Mar 11, 2019 · 33 comments

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@4ian
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4ian commented Mar 11, 2019

Translations are done by the community. If while using GDevelop in your language (other than English), you come across some badly translated sentences, you can:

There is something specific that is not translated properly

  1. Go to the crowdin project: https://crowdin.com/project/gdevelop - create an account if needed it's fast and you'll be able to contribute!
  • Choose your language.
  • Click on "GDevelop 5 (editor) messages to be translated" if the mistake is in the editor interface (but not related to events, objects or behaviors).
  • Or click on "GDevelop (Core and extensions) messages to be translated" if the mistake is in the events, related to an object or a behavior.
  • Search, on the top left, by entering the sentence with a mistake:
    image
  • Finally, suggest a better translation in the middle or add a comment on the right.
  1. Or you can report it here, including a screenshot showing the error/mistake/typo. But it's way way faster and better to report it on Crowdin.

Thanks a lot for helping GDevelop!

Oh my god, lots of sentences are badly translated

Post a message here with 5/6 different sentences that are badly translated. It's surely because of a translator that did bad translations. I'll go on Crowdin and remove all the translations from this person if it turns out that everything is badly translated.

Are you an expert/native speaker in a language and really good at English too?

Reach out to me (find my contact on my GitHub profile) so that I can set you as a proof reader. You'll be able to pick the right translations.


Don't reply on this issue for other things than mistakes in translation, to keep the subject tidy :) I'll remove any message not related to translations. But you can use emojis to react on GitHub ;) Thanks!

@4ian 4ian pinned this issue Mar 11, 2019
Repository owner deleted a comment from HsiangNianian Apr 6, 2019
@Bouh
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Bouh commented Dec 18, 2019

_ is missing on message
https://github.com/4ian/GDevelop/blob/master/newIDE/app/src/ObjectGroupEditor/index.js

4ian note: should be easy to fix with a <Trans> component.

@64Forever
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64Forever commented Apr 4, 2020

Wrong translation in the Spanish version

in ... Always

Toujours is written and must be "Siempre"

Toujours-Siempre

Window and Help are not translated

@Bouh
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Bouh commented Apr 4, 2020

Toujours is written and must be "Siempre"

Fixed, thank you :)

@SkyTheDragonDev
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En pintor de formas dice: The. en vez de: Te.

Y también en el apartado luz no está traducido

Eso es todo lo que vi por el momento reportare si veo algo más ;)
IMG_20200927_151152
IMG_20200927_151102

@Bouh
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Bouh commented Sep 27, 2020

¡Gracias, he corregido las traducciones!
Thank you, I have corrected the translations!

@Bouh
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Bouh commented Dec 29, 2020

The eventsheet should be in French.
image

I've fixed for is inside condition on crowdin, for the repeat loop translation function is missing.
Same in the rest of loops. Except the future loop on structure.

@DH-555
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DH-555 commented Jun 29, 2021

There is a problem with a Spanish translation that cannot be fixed at crowdin: "Key" can be translated to Spanish into "llave" (key to open a door) "Clave" (password) or "Tecla" (a key from a keyboard) so in the editor, for example on P2P actions it appears key as "Tecla" (a keyboard key) instead of "Clave" (a password) or "Llave" (to open a door or something)

@Bouh
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Bouh commented Jun 30, 2021

There is two bottleneck;

  • Can the word key be detailed or be specific in the p2p extension?
    .addParameter('string', _('Key'), '', false)
  • If yes note we soon reach the word limit on Crowdin.

@DH-555
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DH-555 commented Aug 16, 2021

There's a problem with Spanish translations: on the exportations screens, the things don't appear translated and in crowding there's nothing to translate. Also, I translated everything previously to the Gdevelop release

Things that doesn't appear translated:

  • Window to build for android:

IMG_20210804_141722

  • Some of the messages on the upper/tool bar

IMG_20210804_141829

  • The What's new window

Screenshot_2021-08-06_071826

  • Get a subscription screen

Gdevelop translation

  • Subscription screen
    Gdevelop translation 2

  • Some things on the formula selector menu

  • Default name of the created objects
    untranslated new
    Gdevelop untranslation 3

  • P2P disconnect events

  • The splash screen customization options

  • Other error/info messages

Sorry for the bad image quality....

@DH-555
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DH-555 commented Aug 16, 2021

There is two bottleneck;

  • Can the word key be detailed or be specific in the p2p extension?
    .addParameter('string', _('Key'), '', false)
  • If yes note we soon reach the word limit on Crowdin.

"key" in the p2p section is specific and different, it is "clave" instead of "tecla"
In other sections "tecla" is ok

@DH-555
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DH-555 commented Aug 18, 2021

A new untranslated thing discovered: We need your support/subscription pop-up (added to the list)
Edit: also discovered new things, added to the list

@Bouh
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Bouh commented Aug 20, 2021

I added the missing tags for the translations.
For the others they were already there, it's just that the translation files have not been updated for the latest builds.

Other error/info messages

Did you know which ones?

@DH-555
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DH-555 commented Aug 20, 2021

Did you know which ones?

If I remember correctly, one of them is the error that appears when a file gets corrupted

@DH-555
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DH-555 commented Aug 20, 2021

There are also other things that are not translated as the default object names "newobject" or text "newtext" scene "newscene"

And the wiki links lead to the documentation in English instead of the corresponding language

@DH-555
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DH-555 commented Jul 4, 2022

"Edit with Piskel" Button is not being translated

@DH-555
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DH-555 commented Jul 4, 2022

Also default values, like Layer, New object or Animation

@4ian 4ian changed the title Report improper/bad translation here (other than English) 🌐 Report an improper/bad translation here (other than English) Jan 6, 2023
@Bouh
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Bouh commented Jan 17, 2023

Watch tutorial
image
image

@Bouh
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Bouh commented Jan 17, 2023

Read the documentation and help
image
image

@PascalLadalle
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Object timer Spanish translation.
image

@DH-555
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DH-555 commented Jan 27, 2023

@PascalLadalle Fixed, thanks

@blinking-led
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I am an educator and work with groups of kids. They are looking for any tutorials for gDevelop, but most of them are in English. In my screenshots, you can see the situation where I want to add the "animation" condition (анимация/animation). In Russian, it works, but in English, it does not. Perhaps all commands should keep English tags, and any English tutorial will be suitable for other languages. And one more, can you share the most popular extensions for translation, like health, fire bullets, camera, etc.?
ani-1
ani-2

@ReptiIe
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ReptiIe commented Jul 5, 2024

I tried to contact about translation but... it is no use, can not get any attention,
so I will paste here some examples:

1) Language: "język polski" (in preferences)
image
Why is it: every language is like "English", "Espanol", "Italiano" "Nihongo" etc.
but in polish, we have "LANGUAGE POLISH" (język = language) , I believe it would look better, if the translation would be consistent and it would say simply "Polski (Polish)". Can not change this one, so have to post.

  1. CANCEL BUTTON in EXIT
    Closing the Gdevelop app (by "X"), there is a pop-up dialog, Are you sure you want to close GDevelop, right?
    You have 2 options: [OK], and [Cancel]
    image
    Seems I can not find this [Cancel] to translate. It should be "Anuluj".
    Not sure why, but it is like this, and I believe this button should be translated.
    I've checked other languages options as well. . . It is like that for every language.

  2. ENDING

Oh my god, lots of sentences are badly translated

Yes this is a good one! Indeed I notice a lot, I mean a A LOT(!) of sentences that are ... not bad, but chaotic and total disaster, sometimes even the translation to polish makes no sense at all. If the translator would made "automatic translation" (word by word) it would made more sense. I really do not want to publicly point out here people, since I understand that everyone is... "trying their best" in their "free time", and quality might be variant...

So I am reaching out here to... someone, do not who....
I am also on discord, I would be pleased if someone from GDevelop,
would talk with me from time to time on DM (or I could have a "green light" to talk to someone about translation) without worries about taking a warning or ban.

PS: take note that for the past month, I had made 40% of the Polish translation and daily I am working on the translation, so simply I would like to talk about the translation and other stuff as well.

I am considering joining the Community Advocate, but still have to many questions, that are looking for an answer.

Good day!

@4ian
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4ian commented Jul 8, 2024

We could I think make you a proofreader for Polish on Crowdin, so you can remove the bad translation and replace them.
What do you think? Would you be interested?

@ReptiIe
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ReptiIe commented Jul 9, 2024

Sure we can do like that, yesterday I had finish the translation, it is already at 100%,
so soon I was thinking of "checking" all terms,
how it looks like,
what make sense, etc.

...and write some correction for it.

Being a proofreader might help, if I can somehow "mark" what term is good, what stays and should not be changed.
That would be good solution.

@Bouh
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Bouh commented Jul 9, 2024

@ReptiIe
I've given you the role of proofreader on Crowdin.
image

@ReptiIe
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ReptiIe commented Jul 9, 2024

Thank you @Bouh

@blinking-led
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@Bouh in my language, 100% of the translation was completed, but about 7% was approved. If the approved mark is important, I will try it if you give me that role.

@Bouh
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Bouh commented Jul 11, 2024

@Bouh in my language, 100% of the translation was completed, but about 7% was approved. If the approved mark is important, I will try it if you give me that role.

Hello thank you for your help, the translations don't have to be all approved to be in the application.

@ReptiIe
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ReptiIe commented Jul 15, 2024

Here is a sample of another missing translation (I can not find it)

image

This is the window "about GDevelop" where you can check for updates.
So there we have it.

  1. No updates
  2. Button to check for updates.

@ReptiIe
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ReptiIe commented Jul 15, 2024

@Bouh Great job! I already fix missing translation for it. Thank you.

Can you also fix those things that I mention in my 1st post as well?

I will post again, here:
(1)
image

instead of język polski (Polish) it should be Polski (Polish)

(2)
And this window:
image
When you CLOSE GDEVELOP, you see this window.

Buttons are not translated.
The OK is ok, alright!, but the Cancel should be Anuluj here.

@Bouh
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Bouh commented Jul 15, 2024

instead of język polski (Polish) it should be Polski (Polish)

  • The change for the language name is tricker than I expected, it depend of an external package, the author did the change years ago.
    @4ian need to update the package 'iso-639-1' to minimum 2.1.10

  • For the Ok/Cancel I know we've to use I18n from a higher component properly but I don't know how to do that.
    Note if we success to translate them, it will looks like this:
    image

@ReptiIe
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ReptiIe commented Jul 16, 2024

image
At start (of the GDevelop software)

"Loading the editor..."

@ReptiIe
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ReptiIe commented Aug 23, 2024

Another missing word - not sure if this is only 1 or 3 of them since there are int the same place:
image

Open Project manager (of course I have a clean project, nothing there),

  • Extensions
  • External events
  • External layouts
    wherever in these I will click "mouse right" it will show pop-up (empty)

Yes it is empty, that is correct, but I guess we should be able to translate this one as well 😄

EDIT 30/08/2024
The same screen above - this menu.
Is it possible to make it a bit wider? Seems like it is "too small" and translation is cut off.
Here is another screen just in case:
image

maybe it would be good if

  • the menu had like 440 px width?

or

  • make it able for user to "set" with mouse like other menus (example: objects, that are on the right), of course if it is possible.

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