Releases: 4sval/FModel
FModel v2.3.1
FModel 2.3.1
- Fixed extracting items from pak1000+
- You can now create STW Card Packs icon
Content/Items/CardPacks/
-pakchunk10_s6-WindowsClient.pak
- Reworked the extract method (i suggest to clean the
Extracted
folder now, as every new extracted items will be placed in its mount point subfolder so it's cleaner to navigate through) - No more command lines
- Bug fixes
FModel v2.3
FModel 2.3
- You can now create STW Hero icons
Content/Heroes/
-pakchunk10_s6-WindowsClient.pak
- You can now create STW Defender icons
Content/Items/Defenders/
-pakchunk10_s6-WindowsClient.pak
- You can now create Ammo icons thanks to AyeTSG
- Weapon icons will have their bullet type displayed
- Automatic mount point detection
- Description text is now wrapped
- Fixed challenges with multiple rewards for the same completion count (aka Gemini & Skull Brite rewards)
- Fixed FortBytes challenges
- Less command line argument thanks to Waddlesworth
- Bug fixes
IMPORTANT: Tag me on Twitter @AsvalFN if loading one of the pak1000+ doesn't work
FModel v2.2.2
FModel 2.2.2
- Fixed rarities
- Fixed some icons not loading
- Fixed pakchunk1_s1-WindowsClient.pak
FModel v2.2.1
FModel 2.2.1
- Backup PAKs now support dynamic .PAKs (aka pak1000+)
- Fixed PCB Challenges' icon
- Improved loading speed
- Important bug fixes
FModel v2.2
FModel 2.2
- Less Command line argument thanks to Waddlesworth (still working on it)
- Challenges rewards that are banners are now supported
- Challenges Completion Rewards are now displayed
- Added Auto Update
- Same settings file if multiple assembly version (starting in 2.2, no need to set everything again)
- Bug fixes
FModel v2.1.1
FModel 2.1.1
- Reworked Challenges Icon:
- Better colors to match the in-game ui (yes again)
- The reward is now displayed as an icon
- Count is now a slider under the description
- Marvel Cosmetics now use the red rarity
- Improved Update Mode
- Fixed crash because of fonts on windows 7 & 8
- Fixed FModel crash because PAKs were used by something else
- Bug fixes
FModel v2.1
FModel 2.1
• Added a search window to search a specific asset in a .PAK file (still need improvements)
• Fixed some icons for Cosmetics.UserFacingFlags (Traversal, Reactive, HasVariants, ...)
• Removed the hours in the challenges' watermark
• Bug fixes
FModel v2.0.1
FModel 2.0.1
• Added Cosmetics.UserFacingFlags to the Cosmetic Icon Creation (Traversal, Reactive, HasVariants, ...)
• Improved Challenges Icons design to match the in-game UI if available
• Challenges Icons are now watermarked
• The tree is now ordered alphabetically
• Bugs fix
FModel v2.0
FModel 2.0 Initial Release
• FModel now uses .NET Framework 4.7.1
• Improved Speed
• No key.txt
anymore
• New UI
• New Multithreading System
• Stop Button Added
• Find Serialized Strings Added (Ctrl F/G/I here)
• Challenges Now Display The Reward
• Code Quality Improvements
• Bugs fix
FModel v1.6
[Updated 14/04] Fix for Golf Set
IF YOU CRASH AT LAUNCH, PLEASE DELETE YOUR OLD SETTINGS FILE C:\Users\your-name\AppData\Local\FModel
Fortnite 8.30
• Fixed GUID detection
• Reworked single pak loader
• Added 8.20 Backup file to load difference in 8.30 Download
• Fixed Update Mode bugs