-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathserver.js
executable file
·67 lines (54 loc) · 1.48 KB
/
server.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
var http = require('http');
var io = require('socket.io');
var app = require('express').createServer();
//
// http
//
app.get('/', function(req, res) {
res.sendfile('client/index.html');
});
app.get('/*', function(req, res) {
res.sendfile('client/' + req.params[0]);
});
app.listen(parseInt(process.env['PORT']) || 8080);
//
// websocket
//
var world = require('./world');
var socket = io.listen(app);
// broadcast to all clients plz
function broadcastData(data) {
if (typeof data !== 'undefined') {
socket.broadcast(JSON.stringify(data));
}
}
socket.on('connection', function(client) {
var playerId = client.sessionId;
// connect client; broadcast player added to all connected clients
socket.broadcast(
JSON.stringify(
world.connect(playerId)
)
);
// send map and players to client that just connected
client.send(JSON.stringify({name: "set_map", data: world.map.tiles}));
client.send(JSON.stringify({name: "set_players", data: world.players}));
// process client messages; broadcast updates to all connected clients
client.on('message', function(message) {
try {
world.process(playerId, JSON.parse(message), broadcastData)
} catch(e) {
console.log('ERROR!!');
console.dir(e);
}
});
// disconnect client; broadcast player deletion to all connected clients
client.on('disconnect', function() {
socket.broadcast(
JSON.stringify(
world.disconnect(playerId)
)
);
});
});
console.log('running');