Releases: 7Cav/SandboxAndTrainingMissionGenerator
Releases · 7Cav/SandboxAndTrainingMissionGenerator
Version 1.0.13
CHANGELOG
Version 1.0.13
- Updated cScripts to v4.2.9
- Added new maps
Version 1.0.12
CHANGELOG
Version 1.0.12
- Updated cScripts to v4.2.9.RC1
Version 1.0.11
CHANGELOG
Version 1.0.11
- Removed the weird
CH_47_F
class referenced in the mission.sqm - (Hotfixed) Amount of mod items were showing 7 instead of 6
Version 1.0.10
CHANGELOG
Version 1.0.10
- Updated cScripts to 4.2.7.RC3 DevBuild
Version 1.0.9
CHANGELOG
Version 1.0.9
- Updated cScripts to 4.2.7.RC2 DevBuild
Older Releases
CHANGELOG
Version 1.0.8
- Updated cScripts to 4.2.6.RC1 DevBuild
- Change script algorithms to handle CBA_Settings differently adding cScripts settings.
- Fixed cba_settings for cScripts mission type being wrong.
- Fixed spawn point on Malden.
Version 1.0.6
- Updated cScripts to 4.2.4.DevBuild
- Adjusted cba_settings some.
Version 1.0.5
- Updated cScripts to 4.2.3.DevBuild
- Removed S3 immortality.
Version 1.0.4
- Updated cScripts to 4.2.2
- Added mission menu text.
Version 1.0.3
- Updated cScripts
Version 1.0.2
- Fixed issue were respawn not being initzialised at start of the mission.
- Updated slot selection with all cav avalible units.
- Named zeus moduels and name synced them to the add to zeus moduel.
Version 1.0.1
- Missions now have a better spawn position
- Synced the spawn moduel to zeus(edited)