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Add new missile wire texture by ghosteh
1 parent 1abea8f commit f5329ea

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3 files changed

+10
-1
lines changed

3 files changed

+10
-1
lines changed

lua/acf/entities/guidance/wire_mclos.lua

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@@ -31,7 +31,7 @@ else
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LastFired.GuidanceData:SnapRope(LastFired)
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end
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self.Rope = constraint.CreateKeyframeRope(Vector(), 0.1, "cable/cable2", nil, self.Source, self.InPos, 0, Missile, self.OutPos, 0)
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self.Rope = constraint.CreateKeyframeRope(Vector(), 0.1, "acf/core/wire", nil, self.Source, self.InPos, 0, Missile, self.OutPos, 0)
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self.Rope:SetKeyValue("Width", 0.1)
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end
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materials/acf/core/wire.vmt

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@@ -0,0 +1,9 @@
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"UnlitGeneric"
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{
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"$basetexture" "acf/core/wire"
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"$basetexturetransform" "center 0 0 scale 1 10 rotate 0 translate 1 0"
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"$nocull" 1
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"$MinLight" 1
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"$MaxLight" 1
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"$additive" 1
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}

materials/acf/core/wire.vtf

5.49 KB
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