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game.project
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game.project
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[bootstrap]
main_collection = /example/example.collectionc
[script]
shared_state = 1
[display]
width = 960
height = 640
[project]
title = Extension Strict Mode
[library]
include_dirs = extension-strictmode
[strict_mode]
thread_detect_all = 1
thread_policy_active = 0
thread_detect_disk_reads = 0
thread_detect_disk_writes = 0
thread_detect_network = 0
thread_detect_slow_calls = 0
thread_detect_resource_mismatches = 0
thread_detect_unbuffered_io = 0
thread_penalty_log = 1
thread_penalty_death = 0
thread_penalty_dialog = 0
thread_penalty_death_on_network = 0
thread_penalty_drop_box = 0
thread_penalty_flash_screen = 0
vm_policy_active = 1
vm_detect_all = 1
vm_detect_sqllite_leaks = 0
vm_detect_leaked_closable_objects = 0
vm_penalty_log = 1
vm_penalty_death = 0
vm_death_on_file_uri_exposure = 0
vm_penalty_death_on_network = 0
vm_penalty_drop_box = 0
vm_penalty_death_on_file_uri_exposure = 0
fdsan_level = 2
[android]
package = com.agulev.strictmode