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MLMG fails on high resolution #127
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Hi Aidyn, thank you for reaching out, We are aware that this problem arises and it is probably related to the issue #48 still unresolved. To make sure it is indeed the same problem, could you provide a couple of precision:
Thank you ! |
Hi Lucas, Thanks for your response. I am using the latest Tutorials branch in PeleProduction. Thank you, |
Hi Aidyn, Thank you for the clarifications.
until the maximum number of iterations is reached (100). This indicates that the MultiLevel MultiGrid (MLMG) linear solver is stalled right above the tolerance specified in the input file by As a side note, if you are trying to go through the TripleFlame tutorial, there is currently a bug that makes this case crash unexpectedly. PR #128 will fix the problem and we will update the PeleProduction once the fix is merged into the development branch. Lucas |
All right Lucas, Thanks for detail clarification. Aidyn |
Whenever I try to run premixed flames on high resolution, I get "MLMG failed".
Particularly, FlameSheet problem on 128x128 grid fails at the initialization step, while on 32x32 grid it runs okay.
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