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Description
gibberish.js solves some important issues (multiple browser support, and playback position feedback) but the sound quality compared to the original implementation is not great.
it is possible to compare the two implementations, by selecting the audio engine in audio.js before starting the app.
either there is something to be done about the sound quality in gibberish, or we need to switch to another solution. note that the original audio engine only works on chrome, and that will break soon too:
- "Once you've played back a source node, you can't reuse it. You need to create another AudioBufferSourceNode with the same buffer" -- AudioBufferSourceNode.buffer should only be set once · Issue #288 · WebAudio/web-audio-api
- "The moment you assign buffer to bufferSource.buffer, Firefox makes the buffer immutable. Further attempts to write to the buffer are ignored" -- html5 - Web Audio playing back in Chrome but not Firefox - Stack Overflow
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