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queue.c
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#include<stdio.h>
#include<malloc.h>
struct queue
{
int data;
struct queue *ptr;
};
struct queue *front=NULL;
struct queue *rear=NULL;
void display()
{
struct queue *node=front;
while(node!=NULL)
{
printf("->%d",node->data);
node=node->ptr;
}
}
void insert(int val)
{
struct queue *node=(struct queue *)malloc(sizeof(struct queue));
node->data=val;
node->ptr=NULL;
if(rear==NULL)
{
front=rear=node;
}
else
{
rear->ptr=node;
rear=node;
}
}
void Delete()
{
if(front==NULL)
{
printf("\n queue is empty");
return;
}
if(front==rear)
{
front=rear=NULL;
}
else
{
front=front->ptr;
}
}
int main()
{
int ch;
while(5)
{
printf("\nenter 1 for insert");
printf("\nenter 2 for delete");
printf("\nenter 3 for display");
printf("\nenter 4 for exit");
printf("\nenter your menu choice");
fflush(stdin);
scanf("%d",&ch);
switch(ch)
{
case 1:
insert(32);
insert(54);
insert(86);
insert(23);
insert(11);
break;
case 2:
Delete();
break;
case 3:
display();
break;
case 4:
return 0;
}
}
}