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adjList.cpp
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// A simple representation of graph using STL,
// for the purpose of competitive programming
#include <iostream>
#include <vector>
using namespace std;
// A utility function to add an edge in an
// undirected graph.
void addEdge(vector<int> adj[], int u, int v)
{
adj[u].push_back(v);
adj[v].push_back(u);
}
// A utility function to do DFS of graph
// recursively from a given vertex u.
void DFSUtil(int u, vector<int> adj[],
vector<bool> &visited)
{
visited[u] = true;
cout << u << " ";
for (int i = 0; i < adj[u].size(); i++)
if (visited[adj[u][i]] == false)
DFSUtil(adj[u][i], adj, visited);
}
// This function does DFSUtil() for all
// unvisited vertices.
void DFS(vector<int> adj[], int V)
{
vector<bool> visited(V, false);
for (int u = 0; u < V; u++)
if (visited[u] == false)
DFSUtil(u, adj, visited);
}
// Driver code
int main()
{
int V = 5;
// The below line may not work on all
// compilers. If it does not work on
// your compiler, please replace it with
// following
// vector<int> *adj = new vector<int>[V];
// vector<int> adj[V];
vector<int> *adj = new vector<int>[V];
// Vertex numbers should be from 0 to 4.
addEdge(adj, 0, 1);
addEdge(adj, 0, 4);
addEdge(adj, 1, 2);
addEdge(adj, 1, 3);
addEdge(adj, 1, 4);
addEdge(adj, 2, 3);
addEdge(adj, 3, 4);
DFS(adj, V);
return 0;
}