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FFC.vcproj
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<?xml version="1.0" encoding="UTF-8"?>
<VisualStudioProject
Name="FFC"
ProjectGUID="{DE989E2A-0B58-4F0C-AC11-A833FB142B2C}"
ProjectType="Visual C++"
Version="8.00"
>
<Platforms>
<Platform Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
ConfigurationType="4"
InheritedPropertySheets=".\RisenLibDebug.vsprops"
/>
<Configuration
Name="DebugCLR|Win32"
ConfigurationType="4"
InheritedPropertySheets=".\RisenLibDebugCLR.vsprops"
ManagedExtensions="1"
/>
<Configuration
Name="Release|Win32"
ConfigurationType="4"
InheritedPropertySheets=".\RisenLibRelease.vsprops"
WholeProgramOptimization="1"
/>
<Configuration
Name="ReleaseCLR|Win32"
ConfigurationType="4"
InheritedPropertySheets=".\RisenLibReleaseCLR.vsprops"
ManagedExtensions="1"
WholeProgramOptimization="1"
/>
</Configurations>
<Files>
<Filter Name="io">
<Filter Name="physical">
<File RelativePath=".\FFC\fx_physicalfile.h"/>
<File RelativePath=".\FFC\fx_physicalfilefind.h"/>
<File RelativePath=".\FFC\fx_physicalfilemapping.h"/>
<File RelativePath=".\FFC\fx_physicalfilestream.h"/>
<File RelativePath=".\FFC\fx_physicalfilesystem.h"/>
</Filter>
<Filter Name="virtual">
<File RelativePath=".\FFC\fx_virtualfile.h"/>
<File RelativePath=".\FFC\fx_virtualfilemapping.h"/>
<File RelativePath=".\FFC\fx_virtualfilestream.h"/>
</Filter>
<File RelativePath=".\FFC\fx_iostatistics.h"/>
<File RelativePath=".\FFC\fx_iostream.h"/>
</Filter>
<Filter Name="loc">
<File RelativePath=".\FFC\fx_locstring.h"/>
<File RelativePath=".\FFC\fx_locstringex.h"/>
<File RelativePath=".\FFC\fx_loctable.h"/>
<File RelativePath=".\FFC\fx_table.h"/>
<File RelativePath=".\FFC\fx_tablecolumn.h"/>
<File RelativePath=".\FFC\fx_tablediff.h"/>
<File RelativePath=".\FFC\fx_tableitem.h"/>
<File RelativePath=".\FFC\fx_tableitemproxy.h"/>
<File RelativePath=".\FFC\fx_tablemap.h"/>
<File RelativePath=".\FFC\fx_tablemapitem.h"/>
</Filter>
<File RelativePath=".\FFC.cpp"/>
<File RelativePath=".\FFC.h"/>
</Files>
</VisualStudioProject>