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Script.vcproj
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<?xml version="1.0" encoding="UTF-8"?>
<VisualStudioProject
Name="Script"
ProjectGUID="{901FDD87-0AAA-4006-808D-8F52478007F7}"
ProjectType="Visual C++"
Version="8.00"
>
<Platforms>
<Platform Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
ConfigurationType="4"
InheritedPropertySheets=".\RisenLibDebug.vsprops"
/>
<Configuration
Name="DebugCLR|Win32"
ConfigurationType="4"
InheritedPropertySheets=".\RisenLibDebugCLR.vsprops"
ManagedExtensions="1"
/>
<Configuration
Name="Release|Win32"
ConfigurationType="4"
InheritedPropertySheets=".\RisenLibRelease.vsprops"
WholeProgramOptimization="1"
/>
<Configuration
Name="ReleaseCLR|Win32"
ConfigurationType="4"
InheritedPropertySheets=".\RisenLibReleaseCLR.vsprops"
ManagedExtensions="1"
WholeProgramOptimization="1"
/>
</Configurations>
<Files>
<Filter Name="effect">
<File RelativePath=".\Script\gs_effect.h"/>
<File RelativePath=".\Script\gs_effectsystem.h"/>
</Filter>
<Filter Name="info">
<File RelativePath=".\Script\gs_infcom.h"/>
<File RelativePath=".\Script\gs_infcomattack.h"/>
<File RelativePath=".\Script\gs_infcomheal.h"/>
<File RelativePath=".\Script\gs_infcominfowait.h"/>
<File RelativePath=".\Script\gs_infcompickpocket.h"/>
<File RelativePath=".\Script\gs_infcomrunaiscript.h"/>
<File RelativePath=".\Script\gs_infcomsay.h"/>
<File RelativePath=".\Script\gs_infcomsayconfirm.h"/>
<File RelativePath=".\Script\gs_infcomsayholdingposition.h"/>
<File RelativePath=".\Script\gs_infcomsaykeepitup.h"/>
<File RelativePath=".\Script\gs_infcomsaysound.h"/>
<File RelativePath=".\Script\gs_infcomsaysvm.h"/>
<File RelativePath=".\Script\gs_infcomsetsectorstatus.h"/>
<File RelativePath=".\Script\gs_infcomsleep.h"/>
<File RelativePath=".\Script\gs_infcomthink.h"/>
<File RelativePath=".\Script\gs_infcomuse.h"/>
<File RelativePath=".\Script\gs_infosystem.h"/>
</Filter>
<Filter Name="propertyset">
<File RelativePath=".\Script\gs_propertymacros.h"/>
<File RelativePath=".\Script\gs_propertymacros.inl"/>
<File RelativePath=".\Script\gs_psaizone.h"/>
<File RelativePath=".\Script\gs_psanchor.h"/>
<File RelativePath=".\Script\gs_psanimation.h"/>
<File RelativePath=".\Script\gs_psarea.h"/>
<File RelativePath=".\Script\gs_psarena.h"/>
<File RelativePath=".\Script\gs_psbook.h"/>
<File RelativePath=".\Script\gs_pscastinfo.h"/>
<File RelativePath=".\Script\gs_pscharactermovement.h"/>
<File RelativePath=".\Script\gs_psclock.h"/>
<File RelativePath=".\Script\gs_pscollisionshape.h"/>
<File RelativePath=".\Script\gs_pscombatsystem.h"/>
<File RelativePath=".\Script\gs_psdamage.h"/>
<File RelativePath=".\Script\gs_psdialog.h"/>
<File RelativePath=".\Script\gs_psdoor.h"/>
<File RelativePath=".\Script\gs_pseffect.h"/>
<File RelativePath=".\Script\gs_psinteraction.h"/>
<File RelativePath=".\Script\gs_psinventory.h"/>
<File RelativePath=".\Script\gs_psitem.h"/>
<File RelativePath=".\Script\gs_psletter.h"/>
<File RelativePath=".\Script\gs_pslock.h"/>
<File RelativePath=".\Script\gs_psmap.h"/>
<File RelativePath=".\Script\gs_psmover.h"/>
<File RelativePath=".\Script\gs_psnavigation.h"/>
<File RelativePath=".\Script\gs_psnpc.h"/>
<File RelativePath=".\Script\gs_psparticle.h"/>
<File RelativePath=".\Script\gs_psparty.h"/>
<File RelativePath=".\Script\gs_psprojectile.h"/>
<File RelativePath=".\Script\gs_psrecipe.h"/>
<File RelativePath=".\Script\gs_psrigidbody.h"/>
<File RelativePath=".\Script\gs_psroutine.h"/>
<File RelativePath=".\Script\gs_psskills.h"/>
<File RelativePath=".\Script\gs_psstategraph.h"/>
<File RelativePath=".\Script\gs_psstrip.h"/>
</Filter>
<File RelativePath=".\Script.cpp"/>
<File RelativePath=".\Script.h"/>
<File RelativePath=".\Script\gs_achievement.h"/>
<File RelativePath=".\Script\gs_entity.h"/>
<File RelativePath=".\Script\gs_entity.inl"/>
<File RelativePath=".\Script\gs_focus.h"/>
<File RelativePath=".\Script\gs_gui2.h"/>
<File RelativePath=".\Script\gs_input.h"/>
<File RelativePath=".\Script\gs_music.h"/>
<File RelativePath=".\Script\gs_questmanager.h"/>
<File RelativePath=".\Script\gs_scriptactiontimer.h"/>
<File RelativePath=".\Script\gs_scriptcommentmanager.h"/>
<File RelativePath=".\Script\gs_scriptdestinationcollector.h"/>
<File RelativePath=".\Script\gs_template.h"/>
<File RelativePath=".\Script\gs_tutorial.h"/>
<File RelativePath=".\Script\gs_world.h"/>
</Files>
</VisualStudioProject>