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fixing docs images
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README.md

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# Auto-Level
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<img src="documentation/images/autolevel.gif" width="900px"/>
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<img src="documentation/images/autolevel.gif"/>
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Free procural level generator based on WFC algorithm for unity.
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* Add the `Block Asset` component to the tiles
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* Select a tile and start making connections in the scene view. Remember to change the editing mode to connection. After the connections are made, the `Blocks Repo` is ready to use
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<img src="documentation/images/blocksRepo.png" width="900px"/>
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<img src="documentation/images/blocksRepo.png"/>
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* Create a `Level Builder` by clicking 'GameObject/AutoLevel/Builder'
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* Assign the `Blocks Repo` to the builder
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* Use the selection handle to set block groups over the level. The level inspector provides a toggle to switch between controlling the level or selection bounds. Bounds can be controlled via inspector or by using scene handles. toggle between the different handles using w,r,t
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* Hit the rebuild button
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* Hit export to export the result to fbx file
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<img src="documentation/images/levelBuilder.png" width="900px"/>
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<img src="documentation/images/levelBuilder.png"/>
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### Runtime Example
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