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index.js
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index.js
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// This sample demonstrates handling intents from an Alexa skill using the Alexa Skills Kit SDK (v2).
// Please visit https://alexa.design/cookbook for additional examples on implementing slots, dialog management,
// session persistence, api calls, and more.
const Alexa = require('ask-sdk-core');
const ACTIONS=[
'paper',
'rock',
'scissor'
];
const LaunchRequestHandler = {
canHandle(handlerInput) {
return Alexa.getRequestType(handlerInput.requestEnvelope) === 'LaunchRequest';
},
handle(handlerInput) {
const speakOutput = 'Welcome to rock paper scissor. What do you choose?';
return handlerInput.responseBuilder
.speak(speakOutput)
.reprompt(speakOutput)
.getResponse();
}
};
const GameIntentHandler = {
canHandle(handlerInput) {
return Alexa.getRequestType(handlerInput.requestEnvelope) === 'IntentRequest'
&& Alexa.getIntentName(handlerInput.requestEnvelope) === 'GameIntent';
},
handle(handlerInput) {
const userAction = handlerInput.requestEnvelope.request.intent.slots.action.value;
let speakOutput = '';
let repromptOutput =' What is your next move?';
const alexaAction=ACTIONS[Math.floor(Math.random()*ACTIONS.length)];
const combo = userAction+alexaAction;
switch(combo)
{
case 'rockrock':
speakOutput+="you played rock and i played rock, it is a tie! ";
break;
case 'rockpaper':
speakOutput+="you played rock and i played paper, I win! ";
break;
case 'rockscissor':
speakOutput+="you played rock and i played scissor, you win! congratulations ";
break;
case 'paperrock':
speakOutput+="you played paper and i played rock, you win! congratulations ";
break;
case 'paperpaper':
speakOutput+="you played paper and i played paper, it is a tie! ";
break;
case 'paperscissor':
speakOutput+="you played paper and i played scissor, I win! ";
break;
case 'scissorrock':
speakOutput+="you played scissor and i played rock, I win! ";
break;
case 'scissorpaper':
speakOutput+="you played scissor and i played paper, you win! congratulations ";
break;
case 'scissorscissor':
speakOutput+="you played scissor and i played scissor, it is a tie! ";
break;
default:
break;
}
return handlerInput.responseBuilder
.speak(speakOutput + repromptOutput)
.reprompt(repromptOutput)
.getResponse();
}
};
const HelpIntentHandler = {
canHandle(handlerInput) {
return Alexa.getRequestType(handlerInput.requestEnvelope) === 'IntentRequest'
&& Alexa.getIntentName(handlerInput.requestEnvelope) === 'AMAZON.HelpIntent';
},
handle(handlerInput) {
const speakOutput = 'This is a skill to play rock paper scissor. What do you choose?';
return handlerInput.responseBuilder
.speak(speakOutput)
.reprompt(speakOutput)
.getResponse();
}
};
const CancelAndStopIntentHandler = {
canHandle(handlerInput) {
return Alexa.getRequestType(handlerInput.requestEnvelope) === 'IntentRequest'
&& (Alexa.getIntentName(handlerInput.requestEnvelope) === 'AMAZON.CancelIntent'
|| Alexa.getIntentName(handlerInput.requestEnvelope) === 'AMAZON.StopIntent');
},
handle(handlerInput) {
const speakOutput = 'Goodbye!';
return handlerInput.responseBuilder
.speak(speakOutput)
.getResponse();
}
};
const SessionEndedRequestHandler = {
canHandle(handlerInput) {
return Alexa.getRequestType(handlerInput.requestEnvelope) === 'SessionEndedRequest';
},
handle(handlerInput) {
// Any cleanup logic goes here.
return handlerInput.responseBuilder.getResponse();
}
};
// The intent reflector is used for interaction model testing and debugging.
// It will simply repeat the intent the user said. You can create custom handlers
// for your intents by defining them above, then also adding them to the request
// handler chain below.
const IntentReflectorHandler = {
canHandle(handlerInput) {
return Alexa.getRequestType(handlerInput.requestEnvelope) === 'IntentRequest';
},
handle(handlerInput) {
const intentName = Alexa.getIntentName(handlerInput.requestEnvelope);
const speakOutput = `You just triggered ${intentName}`;
return handlerInput.responseBuilder
.speak(speakOutput)
//.reprompt('add a reprompt if you want to keep the session open for the user to respond')
.getResponse();
}
};
// Generic error handling to capture any syntax or routing errors. If you receive an error
// stating the request handler chain is not found, you have not implemented a handler for
// the intent being invoked or included it in the skill builder below.
const ErrorHandler = {
canHandle() {
return true;
},
handle(handlerInput, error) {
console.log(`~~~~ Error handled: ${error.stack}`);
const speakOutput = `Sorry, I had trouble doing what you asked. Please try again.`;
return handlerInput.responseBuilder
.speak(speakOutput)
.reprompt(speakOutput)
.getResponse();
}
};
// The SkillBuilder acts as the entry point for your skill, routing all request and response
// payloads to the handlers above. Make sure any new handlers or interceptors you've
// defined are included below. The order matters - they're processed top to bottom.
exports.handler = Alexa.SkillBuilders.custom()
.addRequestHandlers(
LaunchRequestHandler,
GameIntentHandler,
HelpIntentHandler,
CancelAndStopIntentHandler,
SessionEndedRequestHandler,
IntentReflectorHandler, // make sure IntentReflectorHandler is last so it doesn't override your custom intent handlers
)
.addErrorHandlers(
ErrorHandler,
)
.lambda();