AnimatedTransformation? #1246
chengenzhao
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This sounds interesting, it would be good to play with some concrete data. Do you have a minimal example file that describes the animation? |
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Hi:
Today we discussed about the 3D model animations
and our group members suggest that
in each key frame
we should store the component transformation data rather than the whole data of obj file
so I think this mechanism also apply to 2D animation like skeleton animation and svg animation
and the good part is this animation could reuse the existing code of Animation of FXGL
Is it feasible in this way?
and maybe we could develop an editor for this animated transformation
thx
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