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hp_bar.asm
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; **HPBarLength**
; HPバーのピクセル数を計算する
; - - -
; (現在HP*48)/(最大HP) = ピクセル数 が e に格納されて返る
; HPバーは必ず 1px 存在する必要があるので e = 0 になったときは 1 を返す
;
; INPUT:
; bc = 現在HP
; de = 最大HP
;
; OUTPUT:
; e = ピクセル数
HPBarLength:
call GetPredefRegisters
; **GetHPBarLength**
; HPバーのピクセル数を計算する
; - - -
; e = (現在HP*48)/(最大HP) = ピクセル数
; HPバーは必ず 1px 存在する必要があるので e = 0 になったときは 1 を返す
;
; INPUT:
; bc = 現在HP
; de = 最大HP
;
; OUTPUT:
; e = ピクセル数
GetHPBarLength:
push hl
; 48 * bc (HPバーは48ピクセルの長さなので)
xor a
ld hl, H_MULTIPLICAND
ld [hli], a
ld a, b
ld [hli], a
ld a, c
ld [hli], a
ld [hl], $30 ; 0x30 = 48
call Multiply ; 48 * bc (hp bar is 48 pixels long)
; d == 0 -> .maxHPSmaller256
ld a, d
and a
jr z, .maxHPSmaller256
; 最大HP([H_DIVISOR])が256より多い時ここにくる
; [H_DIVISOR]は1バイトである必要があるので、計算可能なように [H_MULTIPLICAND] /= 4, de /= 4 する
; de /= 4
srl d ; make HP in de fit into 1 byte by dividing by 4
rr e
srl d
rr e
; [H_MULTIPLICAND] /= 4
ld a, [H_MULTIPLICAND+1]
ld b, a
ld a, [H_MULTIPLICAND+2]
srl b
rr a
srl b
rr a
ld [H_MULTIPLICAND+2], a
ld a, b
ld [H_MULTIPLICAND+1], a
.maxHPSmaller256
; bc * 48 / de を計算
ld a, e
ld [H_DIVISOR], a
ld b, $4
call Divide
; e = bc * 48 / de (num of pixels of HP bar)
ld a, [H_MULTIPLICAND+2]
ld e, a
pop hl
; 結果が 0のときは1にする
and a
ret nz
ld e, $1 ; make result at least 1
ret
; **UpdateHPBar**
; HPバー更新処理
; - - -
; predef $48
UpdateHPBar:
; **UpdateHPBar2**
; HPバー更新処理
; - - -
; predef $48
UpdateHPBar2:
push hl
ld hl, wHPBarOldHP
ld a, [hli]
ld c, a ; old HP into bc
ld a, [hli]
ld b, a
ld a, [hli]
ld e, a ; new HP into de
ld d, [hl]
pop hl
push de
push bc
call UpdateHPBar_CalcHPDifference
ld a, e
ld [wHPBarHPDifference+1], a
ld a, d
ld [wHPBarHPDifference], a
pop bc
pop de
call UpdateHPBar_CompareNewHPToOldHP
ret z
ld a, $ff
jr c, .HPdecrease
ld a, $1
.HPdecrease
ld [wHPBarDelta], a
call GetPredefRegisters
ld a, [wHPBarNewHP]
ld e, a
ld a, [wHPBarNewHP+1]
ld d, a
.animateHPBarLoop
push de
ld a, [wHPBarOldHP]
ld c, a
ld a, [wHPBarOldHP+1]
ld b, a
call UpdateHPBar_CompareNewHPToOldHP
jr z, .animateHPBarDone
jr nc, .HPIncrease
; HP decrease
dec bc ; subtract 1 HP
ld a, c
ld [wHPBarNewHP], a
ld a, b
ld [wHPBarNewHP+1], a
call UpdateHPBar_CalcOldNewHPBarPixels
ld a, e
sub d ; calc pixel difference
jr .ok
.HPIncrease
inc bc ; add 1 HP
ld a, c
ld [wHPBarNewHP], a
ld a, b
ld [wHPBarNewHP+1], a
call UpdateHPBar_CalcOldNewHPBarPixels
ld a, d
sub e ; calc pixel difference
.ok
call UpdateHPBar_PrintHPNumber
and a
jr z, .noPixelDifference
call UpdateHPBar_AnimateHPBar
.noPixelDifference
ld a, [wHPBarNewHP]
ld [wHPBarOldHP], a
ld a, [wHPBarNewHP+1]
ld [wHPBarOldHP+1], a
pop de
jr .animateHPBarLoop
.animateHPBarDone
pop de
ld a, e
ld [wHPBarOldHP], a
ld a, d
ld [wHPBarOldHP+1], a
or e
jr z, .monFainted
call UpdateHPBar_CalcOldNewHPBarPixels
ld d, e
.monFainted
call UpdateHPBar_PrintHPNumber
ld a, $1
call UpdateHPBar_AnimateHPBar
jp Delay3
; animates the HP bar going up or down for (a) ticks (two waiting frames each)
; stops prematurely if bar is filled up
; e: current health (in pixels) to start with
UpdateHPBar_AnimateHPBar:
push hl
.barAnimationLoop
push af
push de
ld d, $6
call DrawHPBar
ld c, 2
call DelayFrames
pop de
ld a, [wHPBarDelta] ; +1 or -1
add e
cp $31
jr nc, .barFilledUp
ld e, a
pop af
dec a
jr nz, .barAnimationLoop
pop hl
ret
.barFilledUp
pop af
pop hl
ret
; compares old HP and new HP and sets c and z flags accordingly
UpdateHPBar_CompareNewHPToOldHP:
ld a, d
sub b
ret nz
ld a, e
sub c
ret
; calcs HP difference between bc and de (into de)
UpdateHPBar_CalcHPDifference:
ld a, d
sub b
jr c, .oldHPGreater
jr z, .testLowerByte
.newHPGreater
ld a, e
sub c
ld e, a
ld a, d
sbc b
ld d, a
ret
.oldHPGreater
ld a, c
sub e
ld e, a
ld a, b
sbc d
ld d, a
ret
.testLowerByte
ld a, e
sub c
jr c, .oldHPGreater
jr nz, .newHPGreater
ld de, $0
ret
UpdateHPBar_PrintHPNumber:
push af
push de
ld a, [wHPBarType]
and a
jr z, .done ; don't print number in enemy HUD
; convert from little-endian to big-endian for PrintNumber
ld a, [wHPBarOldHP]
ld [wHPBarTempHP + 1], a
ld a, [wHPBarOldHP + 1]
ld [wHPBarTempHP], a
push hl
ld a, [hFlags_0xFFF6]
bit 0, a
jr z, .asm_fb15
ld de, $9
jr .next
.asm_fb15
ld de, $15
.next
add hl, de
push hl
ld a, " "
ld [hli], a
ld [hli], a
ld [hli], a
pop hl
ld de, wHPBarTempHP
lb bc, 2, 3
call PrintNumber
call DelayFrame
pop hl
.done
pop de
pop af
ret
; calcs number of HP bar pixels for old and new HP value
; d: new pixels
; e: old pixels
UpdateHPBar_CalcOldNewHPBarPixels:
push hl
ld hl, wHPBarMaxHP
ld a, [hli] ; max HP into de
ld e, a
ld a, [hli]
ld d, a
ld a, [hli] ; old HP into bc
ld c, a
ld a, [hli]
ld b, a
ld a, [hli] ; new HP into hl
ld h, [hl]
ld l, a
push hl
push de
call GetHPBarLength ; calc num pixels for old HP
ld a, e
pop de
pop bc
push af
call GetHPBarLength ; calc num pixels for new HP
pop af
ld d, e
ld e, a
pop hl
ret