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script.js
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"use strict";
// Components To Work With
const message = document.querySelector(".message");
const score = document.querySelector(".score");
const highScore = document.querySelector(".highscore");
const check = document.querySelector(".check");
const again = document.querySelector(".again");
const number = document.querySelector(".number");
const guess = document.querySelector(".guess");
const body = document.querySelector("body");
// Variables and Game States
let secretNumber = Math.trunc(Math.random() * 20 + 1);
let scoreState = 20;
let highScoreState = 0;
check.addEventListener("click", function () {
const guessValue = Number(guess.value);
// When there is no input or the input is less than 1 or more than 20
if (!guessValue || guessValue < 1 || guessValue > 20) {
message.textContent = "⛔ No Number!";
// When player wins
} else if (guessValue === secretNumber) {
message.textContent = "🎉 Correct Number!";
number.textContent = secretNumber;
body.style.backgroundColor = "#60b347";
number.style.width = "30rem";
guess.setAttribute("disabled", "");
// set the high score
if (scoreState > highScoreState) {
highScoreState = scoreState;
highScore.textContent = highScoreState;
}
// When guess is wrong
} else if (guessValue !== secretNumber) {
if (scoreState > 1) {
message.textContent =
guessValue > secretNumber ? "📈 Too High!" : "📉 Too Low!";
scoreState--;
score.textContent = scoreState;
// when the player loses
} else {
message.textContent = "💥 You lost the game!";
score.textContent = 0;
body.style.backgroundColor = "#ed143d";
guess.setAttribute("disabled", "");
}
}
});
again.addEventListener("click", function () {
scoreState = 20;
secretNumber = Math.trunc(Math.random() * 20 + 1);
message.textContent = "Start guessing...";
number.textContent = "?";
guess.value = "";
score.textContent = scoreState;
body.style.backgroundColor = "#222";
number.style.width = "15rem";
guess.removeAttribute("disabled");
});