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Should the C# ClipperD implementation really exist? #162

Answered by AngusJohnson
mikehoyle asked this question in Q&A
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Hi Mike.

Firstly, thank you for your thoughtful feedback.

By far the most common question I got concering Clipper1 was about floating point coordinates. It seemed to me that many users either didn't understand that Clipper used integers for very good reasons, or they failed to appreciate just how easy it is to convert floating point coordinates to and from integers. So, I figured I'd make this easier still in Clipper2.

However, your question here has prompted me to look again at how ClipperD is implemented and I notice there's an unintended difference between the Delphi version (where I do almost all Clipper development) and in my C++ and C# translations. In Delphi, the ClipperD constucto…

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