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priority_queue.cpp
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#include <iostream>
using namespace std;
struct node {
int value;
node *next;
node(int val = 0) {
value = val;
next = NULL;
}
};
void printQueue(node *list) {
node *temp = list;
while(temp != NULL) {
cout << temp->value << " ";
temp = temp->next;
}
cout << endl;
}
node* insert(node* list, int value) {
node *next = new node(value);
if(list == NULL) {
list = next;
} else {
node *temp = list;
if(temp->value >= value) {
next->next = temp;
list = next;
} else {
while(temp->next != NULL && temp->next->value < value) {
temp = temp->next;
}
next->next = temp->next;
temp->next = next;
}
}
return list;
}
node* remove(node *list) {
if(list == NULL) {
cout<<"Undeflow";
} else {
node *temp = list;
list = list->next;
delete temp;
return list;
}
}
int main() {
node *queue = NULL;
int choice = 0, value = 0;
do {
cout << "\n1 - Insert, 2 - Delete, 0 - Exit\n";
cin >> choice;
switch(choice) {
case 0:
break;
case 1:
cout << "\nEnter Value to Insert: ";
cin >> value;
queue = insert(queue, value);
cout << "Queue: ";
printQueue(queue);
break;
case 2:
queue = remove(queue);
cout << "Queue: ";
printQueue(queue);
break;
default:
cout << "Enter valid option.";
break;
}
} while(choice != 0);
}