change custom walking animation when triggered #332
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Sinanaltundag
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For future readers of this question: I made a proposal in #333 (comment). |
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I use isometric map example so custom walking animation. Load both spritesheet on preload;
then when triggered on event:
setTexture change character but walking animation not changed
I want to change 2 different characters with same size, Can any one help, how can I do?
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