Releases: Annoraaq/grid-engine
Releases · Annoraaq/grid-engine
2.26.3
v2.26.1
2.26.0
Headless mode
There is a headless mode now! Just use GridEngineHeadless instead if GridEngine and you can run it independently of Phaser. It includes all non-phaser and non-pixel related things like pathfinding, tile-based collision detection and so on.
It might be handy for client/server architectures.
It needs a class that implements a new Tilemap interface.
Feel free to use PhaserTilemap, to convert a PhaserTilemap. Or use them as an inspiration for your own implementation of the interface. You might want to write one for using Tiled tilemaps on the server for example.
I might provide such an implementation for Tiled in the future.
What's Changed
Full Changelog: v2.25.2...v2.26.0