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Releases: Annoraaq/grid-engine

2.26.3

14 Mar 17:39
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Fix #374

v2.26.1

25 Feb 19:47
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Full Changelog: v2.26.0...v2.26.1

2.26.0

25 Feb 19:45
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Headless mode

There is a headless mode now! Just use GridEngineHeadless instead if GridEngine and you can run it independently of Phaser. It includes all non-phaser and non-pixel related things like pathfinding, tile-based collision detection and so on.
It might be handy for client/server architectures.

It needs a class that implements a new Tilemap interface.

Feel free to use PhaserTilemap, to convert a PhaserTilemap. Or use them as an inspiration for your own implementation of the interface. You might want to write one for using Tiled tilemaps on the server for example.

I might provide such an implementation for Tiled in the future.

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Full Changelog: v2.25.2...v2.26.0

2.25.2

17 Feb 18:53
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2.25.1

02 Feb 17:01
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2.25.0

29 Jan 15:41
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2.24.0

06 Dec 11:48
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2.23.0

25 Nov 18:17
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2.22.1

19 Nov 10:03
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2.22.0

14 Nov 17:16
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