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BUILD
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BUILD
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# Copyright 2017-present The Material Components for iOS Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
load("//:material_components_ios.bzl",
"mdc_public_objc_library",
"mdc_objc_library")
load("@build_bazel_rules_apple//apple:swift.bzl", "swift_library")
load("@build_bazel_rules_apple//apple:ios.bzl", "ios_unit_test")
licenses(["notice"]) # Apache 2.0
mdc_public_objc_library(
name = "ShadowLayer",
sdk_frameworks = [
"QuartzCore",
"UIKit",
],
deps = [
"//components/ShadowElevations",
],
)
mdc_objc_library(
name = "unit_test_sources",
testonly = 1,
srcs = glob([
"tests/unit/*.m",
"tests/unit/*.h"
]),
sdk_frameworks = [
"UIKit",
"XCTest",
],
deps = [":ShadowLayer"],
visibility = ["//visibility:private"],
)
ios_unit_test(
name = "unit_tests",
deps = [
":unit_test_sources",
],
minimum_os_version = "8.0",
visibility = ["//visibility:private"],
)