From f230e729519424fbf0a9d813bdb8da6eab3534d5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=A7=8B=E6=B0=B4?= <53346444+ArchiDog1998@users.noreply.github.com> Date: Sun, 10 Mar 2024 00:30:30 +0800 Subject: [PATCH] fix: superbolide no healing. --- Directory.Build.props | 2 +- RotationSolver.Basic/Helpers/StatusHelper.cs | 3 ++- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/Directory.Build.props b/Directory.Build.props index a256eb7a4..43acc4c14 100644 --- a/Directory.Build.props +++ b/Directory.Build.props @@ -3,7 +3,7 @@ net7.0-windows enable ArchiTed - 4.2.1 + 4.2.1.1 x64 AnyCPU latest diff --git a/RotationSolver.Basic/Helpers/StatusHelper.cs b/RotationSolver.Basic/Helpers/StatusHelper.cs index 3eb220f9b..dd33aeab9 100644 --- a/RotationSolver.Basic/Helpers/StatusHelper.cs +++ b/RotationSolver.Basic/Helpers/StatusHelper.cs @@ -58,12 +58,13 @@ public static class StatusHelper internal static StatusID[] TankStanceStatus { get; } = [ - StatusID.Grit, StatusID.RoyalGuard_1833, StatusID.IronWill, StatusID.Defiance + StatusID.Grit, StatusID.RoyalGuard_1833, StatusID.IronWill, StatusID.Defiance, ]; internal static StatusID[] NoNeedHealingStatus { get; } = [ StatusID.Holmgang_409, StatusID.LivingDead, //StatusID.WalkingDead, + StatusID.Superbolide, ]; internal static StatusID[] SwiftcastStatus { get; } =