From f230e729519424fbf0a9d813bdb8da6eab3534d5 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?=E7=A7=8B=E6=B0=B4?=
<53346444+ArchiDog1998@users.noreply.github.com>
Date: Sun, 10 Mar 2024 00:30:30 +0800
Subject: [PATCH] fix: superbolide no healing.
---
Directory.Build.props | 2 +-
RotationSolver.Basic/Helpers/StatusHelper.cs | 3 ++-
2 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/Directory.Build.props b/Directory.Build.props
index a256eb7a4..43acc4c14 100644
--- a/Directory.Build.props
+++ b/Directory.Build.props
@@ -3,7 +3,7 @@
net7.0-windows
enable
ArchiTed
- 4.2.1
+ 4.2.1.1
x64
AnyCPU
latest
diff --git a/RotationSolver.Basic/Helpers/StatusHelper.cs b/RotationSolver.Basic/Helpers/StatusHelper.cs
index 3eb220f9b..dd33aeab9 100644
--- a/RotationSolver.Basic/Helpers/StatusHelper.cs
+++ b/RotationSolver.Basic/Helpers/StatusHelper.cs
@@ -58,12 +58,13 @@ public static class StatusHelper
internal static StatusID[] TankStanceStatus { get; } =
[
- StatusID.Grit, StatusID.RoyalGuard_1833, StatusID.IronWill, StatusID.Defiance
+ StatusID.Grit, StatusID.RoyalGuard_1833, StatusID.IronWill, StatusID.Defiance,
];
internal static StatusID[] NoNeedHealingStatus { get; } =
[
StatusID.Holmgang_409, StatusID.LivingDead, //StatusID.WalkingDead,
+ StatusID.Superbolide,
];
internal static StatusID[] SwiftcastStatus { get; } =