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3DStuff.cs
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3DStuff.cs
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/*
Copyright 2012 Kuribo64
This file is part of SM64DSe.
SM64DSe is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
SM64DSe is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with SM64DSe. If not, see http://www.gnu.org/licenses/.
*/
using OpenTK;
namespace SM64DSe
{
public enum RenderMode
{
Opaque = 1,
Translucent,
Picking
}
public struct BoundingBox
{
public Vector3 m_Min, m_Max;
/*public BoundingBox()
{
m_Min = m_Max = Vector3.Zero;
}*/
}
}