-
Notifications
You must be signed in to change notification settings - Fork 0
/
RealityDocument.cs
72 lines (63 loc) · 1.8 KB
/
RealityDocument.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
//
// Cuboid (http://github.com/arjonagelhout/cuboid)
// Copyright (c) 2023 Arjo Nagelhout
//
using System;
using System.IO;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Cuboid.Models;
using Newtonsoft.Json;
namespace Cuboid
{
[Serializable]
public class RealityDocument
{
/// <summary>
/// Scenes, accessed by guid
/// </summary>
public List<RealitySceneData> ScenesData;
[JsonIgnore] // should be a custom serializer along the following lines: [JsonConverter(typeof(Vector3Converter))]
public List<Vector3> CalibrationPoints;
public enum ViewingMode
{
Fixed,
WorldScale,
Miniature
}
public Binding<ViewingMode> ActiveViewingMode;
public static RealityDocument CreateEmptyRealityDocument()
{
return new RealityDocument()
{
ScenesData = new List<RealitySceneData>()
{
new RealitySceneData()
{
Name = "Scene 1",
RealityObjects = new Dictionary<Guid, RealityObjectData>()
{
}
}
},
CalibrationPoints = new List<Vector3>()
{
Vector3.zero,
Vector3.right,
Vector3.forward
},
ActiveViewingMode = new Binding<ViewingMode>(ViewingMode.Fixed)
};
}
}
[Serializable]
public class RealitySceneData
{
/// <summary>
/// Name of the scene
/// </summary>
public string Name;
public Dictionary<Guid, RealityObjectData> RealityObjects;
}
}