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kokomi.md

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description
The Divine Priestess of Watatsumi Island. All of the island's affairs are at this young lady's fingertips.

Sangonomiya Kokomi

Resources

Sangonomiya Kokomi

Base Stats

Lv Base HP Base ATK Base DEF Hydro DMG%
60 8738 152 426 14.4%
60+ 9377 163 457 14.4%
70 10306 179 503 14.4%
70+ 10945 190 534 21.6%
80 11885 207 580 21.6%
80+ 12524 218 611 28.8%
90 13471 234 657 28.8%

Attacks

{% tabs %} {% tab title="The Shape of Water" %} Normal Attacks
Performs up to 3 consecutive attacks that take the form of swimming fish, dealing Hydro DMG.

String Talent 9% Frames MV/s GU Poise Damage Impulse Type
1-Hit 116.24% 10 697.44%/s 1A 12.82 1 / 3*
2-Hit 104.62% 36 368.1%/s 1A 11.53 1 / 3*
3-Hit 160.32% 82 278.65%/s 1A 17.68 1 / 3*
With Recovery - 122 141.8%/s - - -

* During her Elemental Burst, Ceremonial Garment.

  • Kokomi's Normal Attacks...
    • Apply hydro and share a 3 hit / 2.5s ICD.
    • Have a range of ~6 tiles before it stops auto-targetting.
    • Hit in a small AoE.
  • Kokomi's 2nd Normal Attack sometimes has a delay before it comes out. This delay is inconsistent, but can usually be mitigated by performing Dash or Jump cancel.

Charged Attack
Consumes 50 Stamina to deal AoE Hydro DMG after a short casting time.

String Talent 9% Frames MV/s GU Poise Damage Impulse Type
Charged Attack DMG 252.14% 45 336.19% 1A 100 1 / Air, 0, 600*

* During her Elemental Burst, Ceremonial Garment.

  • Kokomi's Charged Attack applies hydro and has no ICD.

Plunge Attack
Gathering the might of Hydro, Kokomi plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Hydro DMG upon impact with the ground.

Type Talent 9% GU Poise Damage Impulse Type
Plunge DMG 104.41% - 5 2
Low Plunge DMG 208.77% 1A 50 3
High Plunge DMG 260.76% 1A 100 4
  • Kokomi's Low/High Plunge Attacks apply hydro and have no ICD.

{% endtab %} {% tab title="Kurage's Oath" %} Summons a "bake-kurage" created from water that can heal her allies. Using this skill will apply the Wet status to Sangonomiya Kokomi.

Bake-Kurage
Deals Hydro DMG to surrounding opponents and heal nearby active characters once every 2s. This healing is based on Kokomi's Max HP.

Attribute Skill
Ripple DMG (T9%) 185.62%
Particles 0~1 (1:2)
Frames 66 (51 with Dash Cancel)
GU 1A
ICD None
Snapshot Snapshot
Damage Element Hydro
Damage Type Skill
HP Regen (T9%) 7.48% Max HP + 862
Duration 12s
Tick Rate 2s
Cooldown 20s
Poise Damage 50 / 100*
Impulse Type 1

* During her Elemental Burst, Ceremonial Garment.

Notes

  • Does a 0~1 (1:2) check once on every instance of damage Bake-Kurage does as long as it stays on the field.
    • If Bake-Kurage disappears before its final tick hits an enemy, the game will not check for particle production on that hit.
  • Bake-Kurage's range has a radius of ~2.5 tiles.
  • Kokomi is limited to one Bake-Kurage on-field at a time.
  • Bake-Kurage snapshots on Kurage's Oath cast and does not resnapshot upon Nereid's Ascension triggering the duration refresh effect from her Ascension 1.
  • In most cases, the damage bonus from Ceremonial Garment is a dynamic stat and thus does not get snapshot by Bake-Kurage. However, if Kokomi immediately switches after casting Kurage's Oath, the damage bonus from Ceremonial Garment is snapshot by Bake-Kurage.
  • Casting Kurage's Oath, even when interrupted, will still trigger Artifact set effects that trigger on Elemental Skill cast.
  • Tech: It is possible to snapshot the damage bonus from Nereid's Ascension for Bake-Kurage by casting E, being in Q, and swapping off before the first tick of the E. Using a simple application of this, it is possible to maintain 100% uptime on the Q bonus for E just by timing your rotations. {% endtab %} {% tab title="Nereid's Ascension" %} The might of Watatsumi descends, dealing Hydro DMG to surrounding opponents, before robing Kokomi in a Ceremonial Garment made from the flowing waters of Sangonomiya.

Ceremonial Garment
• Sangonomiya Kokomi's Normal Attack, Charged Attack and Bake-Kurage DMG are increased based on her Max HP.
• When her Normal and Charged Attacks hit opponents, Kokomi will restore HP for all nearby party members, and the amount restored is based on her Max HP.
• Increases Sangonomiya Kokomi's resistance to interruption and allows her to move on the water's surface.

These effects will be cleared once Sangonomiya Kokomi leaves the field.

Attribute Burst
Skill DMG (T9%) 17.71% Max HP
Cast Frames 75
Energy Frame 57
CD Frame 48
GU 2B
ICD None
Snapshot Dynamic
Damage Element Hydro
Damage Type Burst
Energy Cost 70
Cooldown 18s
Poise Damage 250
Impulse Type 3
Attribute Buff (Talent 9%)
Normal Attack DMG Bonus 8.23% Max HP
Charged Attack DMG Bonus 11.52% Max HP
HP Regen Per Hit 1.37% Max HP + 157
Bake-Kurage DMG Bonus 12.06% Max HP
Duration 10s

Notes

  • The DMG Bonus from Ceremonial Garment can be extended if an attack is buffered right before her Nereid's Ascension duration ends.
  • The Normal Attack/Charged Attack/Bake-Kurage DMG Bonus are all dynamic.
    • However, if Kokomi immediately switches after casting Q, the DMG bonus from Ceremonial Garment will be snapshotted by her E.
  • Kokomi cannot absorb pre-fed particles during her Elemental Burst animation.

{% endtab %} {% endtabs %}

Ascension Passives

{% tabs %} {% tab title="Passive 1" %}

Princess of Watatsumi

Decreases swimming Stamina consumption for your own party members by 20%. Not stackable with Passive Talents that provide the exact same effects. {% endtab %} {% tab title="Passive 2" %}

Flawless Stategy

Sangonomiya Kokomi has a 25% Healing Bonus, but a 100% decrease in CRIT Rate.

{% endtab %} {% tab title="Ascension 1" %}

Tamanooya's Casket

If Sangonomiya Kokomi's own Bake-Kurage is on the field when she uses Nereid's Ascension, the Bake-Kurage's duration will be refreshed.

  • The Bake-Kurage Duration refresh from A1 does not refresh Heart of Depths 4pc passive, because it does not count as a "using an Elemental Skill"
  • The actual refresh timing requires the Bake-Kurage to be on field the frame her burst animation finishes, or else you will lose the refresh.

{% endtab %}

{% tab title="Ascension 4" %}

Song of Pearls

While donning the Ceremonial Garment created by Nereid's Ascension, the Normal and Charged Attack DMG Bonus Sangonomiya Kokomi gains based on her Max HP will receive a further increase based on 15% of her Healing Bonus.

  • The effects of Song of Pearls cannot get extended by buffering an attack right before her Burst duration ends.

{% endtab %} {% endtabs %}

Constellations

{% tabs %} {% tab title="C1" %}

At Water's Edge

While donning the Ceremonial Garment created by Nereid's Ascension, the final Normal Attack in Sangonomiya Kokomi's combo will unleash a swimming fish to deal 30% of her Max HP as Hydro DMG. This DMG is not considered Normal Attack DMG.

  • The Swimming Fish from At Water's Edge does not have ICD and isn't shared with her Normal Attack string.

{% endtab %}

{% tab title="C2" %}

The Clouds Like Waves Rippling

Sangonomiya Kokomi gains the following Healing Bonuses with regard to characters with 50% or less HP via the following methods:

  • Kurage's Oath Bake-Kurage: 4.5% of Kokomi's Max HP.

  • Nereid's Ascension Normal and Charged Attacks: 0.6% of Kokomi's Max HP.

  • This effect is considered flat healing, it is not applied to the heal bonus part of calculations.

{% endtab %}

{% tab title="C3" %}

The Moon, A Ship O'er the Seas

Increases the Level of Nereid's Ascension by 3. Maximum upgrade level is 15.

{% endtab %}

{% tab title="C4" %}

The Moon Overlooks the Waters

While donning the Ceremonial Garment created by Nereid's Ascension, Sangonomiya Kokomi's Normal Attack SPD is increased by 10%, and Normal Attacks that hit opponents will restore 0.8 Energy for her. This effect can occur once every 0.2s.

{% endtab %}

{% tab title="C5" %}

All Streams Flow to the Sea

Increases the Level of Kurage's Oath by 3. Maximum upgrade level is 15.

{% endtab %}

{% tab title="C6" %}

Sango Isshin

While donning the Ceremonial Garment created by Nereid's Ascension, Sangonomiya Kokomi gains a 40% Hydro DMG Bonus for 4s when her Normal and Charged Attacks heal, or would heal, any party member with 80% or more HP.

{% endtab %} {% endtabs %}

Full Talent Values

{% tabs %} {% tab title="The Shape of Water" %}

Normal Attacks

Lv1 Lv2 Lv3 Lv4 Lv5 Lv6 Lv7 Lv8 Lv9 Lv10 Lv11
1-Hit DMG 68.38% 73.50% 78.63% 85.47% 90.60% 95.73% 102.56% 109.40% 116.24% 123.08% 129.91%
2-Hit DMG 61.54% 66.15% 70.77% 76.92% 81.54% 86.15% 92.31% 98.46% 104.62% 110.77% 116.92%
3-Hit DMG 94.31% 101.38% 108.45% 117.88% 124.95% 132.03% 141.46% 150.89% 160.32% 169.75% 179.18%

Charged Attack

Lv1 Lv2 Lv3 Lv4 Lv5 Lv6 Lv7 Lv8 Lv9 Lv10 Lv11
Charged Attack DMG 148.32% 159.44% 170.57% 185.40% 196.52% 207.65% 222.48% 237.31% 252.14% 266.98% 281.81%

Stamina Cost: 50

Plunge

Lv1 Lv2 Lv3 Lv4 Lv5 Lv6 Lv7 Lv8 Lv9 Lv10 Lv11
Plunge DMG 56.83% 61.45% 66.08% 72.69% 77.31% 82.60% 89.87% 97.14% 104.41% 112.34% 120.27%
Low Plunge DMG 113.63% 122.88% 132.13% 145.35% 154.59% 165.16% 179.70% 194.23% 208.77% 224.62% 240.48%
High Plunge DMG 141.93% 153.49% 165.04% 181.54% 193.10% 206.30% 224.45% 242.61% 260.76% 280.57% 300.37%

{% endtab %}

{% tab title="Kurage's Oath" %}

Lv1 Lv2 Lv3 Lv4 Lv5 Lv6 Lv7 Lv8 Lv9 Lv10 Lv11 Lv12 Lv13
Ripple DMG 109.19% 117.38% 125.57% 136.49% 144.68% 152.87% 163.79% 174.70% 185.62% 196.54% 207.46% 218.38% 232.03%
Regeneration 4.40% Max HP+424 4.73% Max HP+466 5.06% Max HP+512 5.50% Max HP+561 5.83% Max HP+614 6.16% Max HP+671 6.60% Max HP+731 7.04% Max HP+795 7.48% Max HP+862 7.92% Max HP+932 8.36% Max HP+1006 8.80% Max HP+1084 9.35% Max HP+1165

Duration: 12s
Cooldown: 20s

{% endtab %}

{% tab title="Nereid's Ascension" %}

Lv1 Lv2 Lv3 Lv4 Lv5 Lv6 Lv7 Lv8 Lv9 Lv10 Lv11 Lv12 Lv13
Skill DMG 10.42% Max HP 11.20% Max HP 11.98% Max HP 13.02% Max HP 13.80% Max HP 14.58% Max HP 15.62% Max HP 16.67% Max HP 17.71% Max HP 18.75% Max HP 19.79% Max HP 20.83% Max HP 22.13% Max HP
Normal Attack DMG Bonus 4.84% Max HP 5.20% Max HP 5.57% Max HP 6.05% Max HP 6.41% Max HP 6.78% Max HP 7.26% Max HP 7.74% Max HP 8.23% Max HP 8.71% Max HP 9.20% Max HP 9.68% Max HP 10.28% Max HP
Charged Attack DMG Bonus 6.78% Max HP 7.28% Max HP 7.79% Max HP 8.47% Max HP 8.98% Max HP 9.49% Max HP 10.16% Max HP 10.84% Max HP 11.52% Max HP 12.20% Max HP 12.87% Max HP 13.55% Max HP 14.40% Max HP
Bake-Kurage DMG Bonus 7.10% Max HP 7.63% Max HP 8.16% Max HP 8.87% Max HP 9.40% Max HP 9.93% Max HP 10.64% Max HP 11.35% Max HP 12.06% Max HP 12.77% Max HP 13.48% Max HP 14.19% Max HP 15.08% Max HP
HP Regeneration Per Hit 0.81% Max HP+77 0.87% Max HP+85 0.93% Max HP+93 1.01% Max HP+102 1.07% Max HP+112 1.13% Max HP+122 1.21% Max HP+133 1.29% Max HP+144 1.37% Max HP+157 1.45% Max HP+169 1.54% Max HP+183 1.62% Max HP+197 1.72% Max HP+212

Duration: 10s
Cooldown: 18s
Energy Cost: 70

{% endtab %} {% endtabs %}

Evidence Vault

{% page-ref page="../../evidence/characters/hydro/kokomi.md" %}