Website | Discord | Rune-Server
status: completely ported
The client code was source ported to TypeScript by us.
Jagex has never had any source code leaks.
Try out the client hosted on Github! It is 100% source ported and available to use. Create your account on the 2004scape website.
World | High Detail | Low Detail | Members |
---|---|---|---|
1 (Central USA) | Play Now! | Play Now! | No |
2 (Central USA) | Play Now! | Play Now! | Yes |
3 (Germany) | Play Now! | Play Now! | Yes |
4 (Germany) | Play Now! | Play Now! | No |
Playground - An Interactive Model Viewer
Items Viewer - View All the Items
Message Animation Viewer - A Chat Message Animation Editor
Sounds Viewer - Sounds Viewer & Listener
Viewer - A Cache Viewer (WIP)
Interface Editor - An Interface Editor (WIP)
::debug
Shows performance metrics (FPS, frame times and more).
::chat
Changes between 3 different chat font eras.
::fps
Set a targeted FPS (ex. ::fps 30
)
A developer can utilize the debug command for development purposes.
npm install
npm run prepare
npm run build:dev
If you are on a Mac:
chmod ug+x .husky/*
chmod ug+x .git/hooks/*
Local development should be done with: npm run dev
The client will automatically launch connecting to World 1. Local world is hosted on World 0. You have the ability to connect to live servers from the local client by changing the param.
http://localhost:8080/?world=0&detail=high&method=0 (TypeScript)
This is not to be confused with the Java TeaVM client which is hosted here if the local server is running:
http://localhost/client?world=0&detail=high&method=0 (Java)
A web worker server will start when loading world 999. This works as a no install, offline, singleplayer version of the server. You will need to self host in order to load saves.
How to use:
- Run
npm run build
and thennpm run bundle
in the server, this copies all required files to../Client2/public
. - A save dialog will open on logout, you should save to
/public/data/players
. - Optional: To host on github uncomment the lines starting with
!/public
in the .gitignore.
Combined with WebRTC connections you'll be able to host servers using just your browser by manually exchanging a message for each peer. Players that want to join will have to be on world 998 which won't start a web worker server.
Clicking New user
on login screen or additionally ::peer
ingame for hosts will open a prompt and write either an offer (host) or answer (peer) to clipboard automatically. This message can contain your public IP. Pass the offer to the peer, peer returns the answer and you'll be connected! Closing the prompt will reset the process and allows for any amount of peers.