diff --git a/CHANGELOG.md b/CHANGELOG.md index 5ee5528..33f530b 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -7,14 +7,14 @@ 0.6.0 ----- -- Added individual permissions to allow fine tuning (Closes [#17](https://github.com/BrainStone/InvSync/issues/17)) +- Added individual permissions to allow fine tuning (Closes [#17](https://github.com/AuraDevelopmentTeam/InvSync/issues/17)) 0.5.51 ------ - Made plugin work with API version 5.x.x again -- Fixed console spam on error during synchronization (Fixes [#16](https://github.com/BrainStone/InvSync/issues/16)) -- Improved and made game mode synchronizing work again (Fixes [#15](https://github.com/BrainStone/InvSync/issues/15)) +- Fixed console spam on error during synchronization (Fixes [#16](https://github.com/AuraDevelopmentTeam/InvSync/issues/16)) +- Improved and made game mode synchronizing work again (Fixes [#15](https://github.com/AuraDevelopmentTeam/InvSync/issues/15)) - Improved debugging - Synchronizing selected slot as well to make transition even smoother! @@ -28,21 +28,21 @@ 0.5.37 ------ -- Synchronizing experience is now using a different method (Fixes [#4](https://github.com/BrainStone/InvSync/issues/4)) +- Synchronizing experience is now using a different method (Fixes [#4](https://github.com/AuraDevelopmentTeam/InvSync/issues/4)) - No longer using deprecated class 0.5.32 ------ - Updated to API 7.0.0 -- Removed Synchronizing Achievements because it's working by default (Fixes [#10](https://github.com/BrainStone/InvSync/issues/10) and [#11](https://github.com/BrainStone/InvSync/issues/11)) -- Synchronizing PotionEffects (Not working because of a bug in Sponge. See: [#12](https://github.com/BrainStone/InvSync/issues/12)) +- Removed Synchronizing Achievements because it's working by default (Fixes [#10](https://github.com/AuraDevelopmentTeam/InvSync/issues/10) and [#11](https://github.com/AuraDevelopmentTeam/InvSync/issues/11)) +- Synchronizing PotionEffects (Not working because of a bug in Sponge. See: [#12](https://github.com/AuraDevelopmentTeam/InvSync/issues/12)) - Added Manifest to jar 0.5.19-beta ----------- -- Now Synchronizing Achievements (Fixes [#9](https://github.com/BrainStone/InvSync/issues/9)) +- Now Synchronizing Achievements (Fixes [#9](https://github.com/AuraDevelopmentTeam/InvSync/issues/9)) - Not perfect as achievements get announced - Added hidden debug setting @@ -71,20 +71,20 @@ 0.5.0-beta ---------- -- Fixed [#6](https://github.com/BrainStone/InvSync/issues/6): Serialize inventories to NBT +- Fixed [#6](https://github.com/AuraDevelopmentTeam/InvSync/issues/6): Serialize inventories to NBT - Data in database is now way more portable -- Fixed [#7](https://github.com/BrainStone/InvSync/issues/7): Only one instance of the plugin can work with a H2 database +- Fixed [#7](https://github.com/AuraDevelopmentTeam/InvSync/issues/7): Only one instance of the plugin can work with a H2 database 0.4.6-beta ---------- -- Fixed [#5](https://github.com/BrainStone/InvSync/issues/5): Database connection sometimes times out and should be reconnected (Really this time) +- Fixed [#5](https://github.com/AuraDevelopmentTeam/InvSync/issues/5): Database connection sometimes times out and should be reconnected (Really this time) - Internal improvements 0.4.2-beta ---------- -- Fixed [#5](https://github.com/BrainStone/InvSync/issues/5): Database connection sometimes times out and should be reconnected (Not really fixed) +- Fixed [#5](https://github.com/AuraDevelopmentTeam/InvSync/issues/5): Database connection sometimes times out and should be reconnected (Not really fixed) 0.4.0-beta ---------- @@ -95,12 +95,12 @@ 0.3.18-beta ----------- -- Fixed [#3](https://github.com/BrainStone/InvSync/issues/3): Special chars in the MySQL password do not work +- Fixed [#3](https://github.com/AuraDevelopmentTeam/InvSync/issues/3): Special chars in the MySQL password do not work 0.3.16-beta ----------- -- Fixed [#2](https://github.com/BrainStone/InvSync/issues/2): When switching servers by bungeecord, the inventory gets loaded from the database before the new data is written +- Fixed [#2](https://github.com/AuraDevelopmentTeam/InvSync/issues/2): When switching servers by bungeecord, the inventory gets loaded from the database before the new data is written - No item pickup while waiting for synchronization - Storing inventories to database when server stops - Internal improvements