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Fix warnings
- Fixes two warnings regarding unused variables in Debug compilations
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  • YYToolkit/source/YYTK/Module Internals/GameMaker

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YYToolkit/source/YYTK/Module Internals/GameMaker/Generic.cpp

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@@ -377,8 +377,6 @@ namespace YYTK
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// Code_Variable_FindAlloc_Slot_From_Name is usually the first call.
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// See comment above GmpGetYYObjectBaseAdd for decomp...
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AurieStatus last_status = AURIE_SUCCESS;
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// Make sure we have the required function
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if (!YYObjectBase_Add)
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return AURIE_UNAVAILABLE;
@@ -773,8 +771,6 @@ namespace YYTK
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OUT PFN_YYObjectBaseAdd* Function
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)
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{
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AurieStatus last_status = AURIE_SUCCESS;
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// Make sure we have the required function
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if (!Interface.StructAddRValue)
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return AURIE_UNAVAILABLE;

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