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Use ProcessorContext instead of architecture-based one
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YYToolkit/source/YYTK/Module Internals/GameMaker/Generic/Generic-RunnerInterfaceNew.cpp

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@@ -67,7 +67,7 @@ namespace YYTK
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}
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void GmpRunnerInterfaceHook(
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IN ProcessorContext64& ProcessorContext
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IN ProcessorContext& ProcessorContext
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)
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{
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#if _WIN64

YYToolkit/source/YYTK/Module Internals/Module Internals.hpp

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@@ -73,7 +73,7 @@ namespace YYTK
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);
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void GmpRunnerInterfaceHook(
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IN Aurie::ProcessorContext64& Function
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IN Aurie::ProcessorContext& Function
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);
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void YYExtensionInitializeDummy(

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