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BoardObject.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TicTac
{
public class BoardObject
{
private int m_Row;
private int m_Col;
private ePlayerSign m_Sign;
public event EventHandler UpdateCell;
public BoardObject(int i_Row, int i_Col)
{
m_Row = i_Row;
m_Col = i_Col;
m_Sign = ePlayerSign.None;
}
public void OnCellUpdate(EventArgs e)
{
UpdateCell?.Invoke(this, e);
}
public int Row
{
get => m_Row;
set { m_Row = value; }
}
public int Col
{
get => m_Col;
set { m_Col = value; }
}
public ePlayerSign Sign
{
get => m_Sign;
set { m_Sign = value; }
}
}
}