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gescape

'Genetic Escape' Genetic Algorithm and other AI testing.

This is a 'game' that will employ Genetic and other algorithms to generate enemies.

Tests:

# nosetests --with-coverage
.....
Name    Stmts   Miss  Cover   Missing
-------------------------------------
hex        33      0   100%
path      113     15    87%   72, 74-76, 96, 140-150
-------------------------------------
TOTAL     146     15    90%
----------------------------------------------------------------------
Ran 5 tests in 0.007s

OK

TODO:

  • Smooth travel. Units currently leap
  • Enemy Genetic Algorithm
  • Click to tile translation
  • Dijkstra code refactor
  • Super GFX and particle effects (Probably never going to happen)
  • Possibly switch to another display framework other than pygame