diff --git a/.travis.yml b/.travis.yml
deleted file mode 100644
index 74c89ed..0000000
--- a/.travis.yml
+++ /dev/null
@@ -1,7 +0,0 @@
-language: cpp
-sudo: required
-dist: trusty
-compiler:
-- gcc
-os:
-- linux
diff --git a/CMakeLists.txt b/CMakeLists.txt
deleted file mode 100644
index 12a54f5..0000000
--- a/CMakeLists.txt
+++ /dev/null
@@ -1,114 +0,0 @@
-# File generated at : 20:44:42, Sun 13 Oct
-# Converted Project : OpenNitemare3D/OpenNitemare3D.vcxproj
-cmake_minimum_required(VERSION 3.0.0 FATAL_ERROR)
-
-##################### Variables ############################
-# Change if you want modify path or other values #
-############################################################
-
-# Project
-get_filename_component(PROJECT_DIR "${CMAKE_CURRENT_SOURCE_DIR}" ABSOLUTE)
-set(DEPENDENCIES_DIR ${PROJECT_DIR}/dependencies)
-set(PROJECT_NAME OpenNitemare3D)
-
-
-# Outputs
-set(OUTPUT_DEBUG ${PROJECT_DIR}/bin)
-set(OUTPUT_RELEASE ${PROJECT_DIR}/bin)
-
-################# CMake Project ############################
-# The main options of project #
-############################################################
-
-project(${PROJECT_NAME} CXX)
-
-# Define Release by default.
-if(NOT CMAKE_BUILD_TYPE)
- set(CMAKE_BUILD_TYPE "Release")
- message(STATUS "Build type not specified: Use Release by default.")
-endif(NOT CMAKE_BUILD_TYPE)
-
-############## Artefacts Output ############################
-# Defines outputs , depending BUILD TYPE #
-############################################################
-
-if(CMAKE_BUILD_TYPE STREQUAL "Debug")
- set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${PROJECT_DIR}/${OUTPUT_DEBUG}")
- set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_DIR}/${OUTPUT_DEBUG}")
- set(CMAKE_EXECUTABLE_OUTPUT_DIRECTORY "${PROJECT_DIR}/${OUTPUT_DEBUG}")
-else()
- set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${PROJECT_DIR}/${OUTPUT_RELEASE}")
- set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_DIR}/${OUTPUT_RELEASE}")
- set(CMAKE_EXECUTABLE_OUTPUT_DIRECTORY "${PROJECT_DIR}/${OUTPUT_RELEASE}")
-endif()
-
-# Messages
-message("${PROJECT_NAME}: MAIN PROJECT: ${CMAKE_PROJECT_NAME}")
-message("${PROJECT_NAME}: CURR PROJECT: ${CMAKE_CURRENT_SOURCE_DIR}")
-message("${PROJECT_NAME}: CURR BIN DIR: ${CMAKE_CURRENT_BINARY_DIR}")
-
-############### Files & Targets ############################
-# Files of project and target to build #
-############################################################
-
-# Source Files
-set(SRC_FILES
- ./engine.cpp
- ./fileNames.cpp
- ./img.cpp
- ./main.cpp
- ./pal.cpp
-)
-source_group("Sources" FILES ${SRC_FILES})
-
-# Header Files
-set(HEADERS_FILES
- engine.h
- fileNames.h
- img.h
- pal.h
-)
-source_group("Headers" FILES ${HEADERS_FILES})
-
-# Add executable to build.
-add_executable(${PROJECT_NAME}
- ${SRC_FILES} ${HEADERS_FILES}
-)
-
-######################### Flags ############################
-# Defines Flags for Windows and Linux #
-############################################################
-
-if(NOT MSVC)
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
- if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
- set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
- endif()
-endif(NOT MSVC)
-
-# Preprocessor definitions
-if(CMAKE_BUILD_TYPE STREQUAL "Debug")
- target_compile_definitions(${PROJECT_NAME} PRIVATE
- -D_CRT_SECURE_NO_WARNINGS
- )
- if(MSVC)
- target_compile_options(${PROJECT_NAME} PRIVATE /W3 /MD /Od /EHsc)
- endif()
-endif()
-
-if(CMAKE_BUILD_TYPE STREQUAL "Release")
- target_compile_definitions(${PROJECT_NAME} PRIVATE
- -D_CRT_SECURE_NO_WARNINGS
- )
- if(MSVC)
- target_compile_options(${PROJECT_NAME} PRIVATE /W3 /GL /Oi /Gy /EHsc)
- endif()
-endif()
-
-########### Link & Dependencies ############################
-# Add project dependencies and Link to project #
-############################################################
-
-if(MSVC)
- target_link_libraries(${PROJECT_NAME} SDL2.lib SDL2main.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib )
-endif(MSVC)
diff --git a/LICENSE b/LICENSE
deleted file mode 100644
index f288702..0000000
--- a/LICENSE
+++ /dev/null
@@ -1,674 +0,0 @@
- GNU GENERAL PUBLIC LICENSE
- Version 3, 29 June 2007
-
- Copyright (C) 2007 Free Software Foundation, Inc.
- Everyone is permitted to copy and distribute verbatim copies
- of this license document, but changing it is not allowed.
-
- Preamble
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-share and change all versions of a program--to make sure it remains free
-software for all its users. We, the Free Software Foundation, use the
-GNU General Public License for most of our software; it applies also to
-any other work released this way by its authors. You can apply it to
-your programs, too.
-
- When we speak of free software, we are referring to freedom, not
-price. Our General Public Licenses are designed to make sure that you
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-covered work in a country, or your recipient's use of the covered work
-in a country, would infringe one or more identifiable patents in that
-country that you have reason to believe are valid.
-
- If, pursuant to or in connection with a single transaction or
-arrangement, you convey, or propagate by procuring conveyance of, a
-covered work, and grant a patent license to some of the parties
-receiving the covered work authorizing them to use, propagate, modify
-or convey a specific copy of the covered work, then the patent license
-you grant is automatically extended to all recipients of the covered
-work and works based on it.
-
- A patent license is "discriminatory" if it does not include within
-the scope of its coverage, prohibits the exercise of, or is
-conditioned on the non-exercise of one or more of the rights that are
-specifically granted under this License. You may not convey a covered
-work if you are a party to an arrangement with a third party that is
-in the business of distributing software, under which you make payment
-to the third party based on the extent of your activity of conveying
-the work, and under which the third party grants, to any of the
-parties who would receive the covered work from you, a discriminatory
-patent license (a) in connection with copies of the covered work
-conveyed by you (or copies made from those copies), or (b) primarily
-for and in connection with specific products or compilations that
-contain the covered work, unless you entered into that arrangement,
-or that patent license was granted, prior to 28 March 2007.
-
- Nothing in this License shall be construed as excluding or limiting
-any implied license or other defenses to infringement that may
-otherwise be available to you under applicable patent law.
-
- 12. No Surrender of Others' Freedom.
-
- If conditions are imposed on you (whether by court order, agreement or
-otherwise) that contradict the conditions of this License, they do not
-excuse you from the conditions of this License. If you cannot convey a
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-License and any other pertinent obligations, then as a consequence you may
-not convey it at all. For example, if you agree to terms that obligate you
-to collect a royalty for further conveying from those to whom you convey
-the Program, the only way you could satisfy both those terms and this
-License would be to refrain entirely from conveying the Program.
-
- 13. Use with the GNU Affero General Public License.
-
- Notwithstanding any other provision of this License, you have
-permission to link or combine any covered work with a work licensed
-under version 3 of the GNU Affero General Public License into a single
-combined work, and to convey the resulting work. The terms of this
-License will continue to apply to the part which is the covered work,
-but the special requirements of the GNU Affero General Public License,
-section 13, concerning interaction through a network will apply to the
-combination as such.
-
- 14. Revised Versions of this License.
-
- The Free Software Foundation may publish revised and/or new versions of
-the GNU General Public License from time to time. Such new versions will
-be similar in spirit to the present version, but may differ in detail to
-address new problems or concerns.
-
- Each version is given a distinguishing version number. If the
-Program specifies that a certain numbered version of the GNU General
-Public License "or any later version" applies to it, you have the
-option of following the terms and conditions either of that numbered
-version or of any later version published by the Free Software
-Foundation. If the Program does not specify a version number of the
-GNU General Public License, you may choose any version ever published
-by the Free Software Foundation.
-
- If the Program specifies that a proxy can decide which future
-versions of the GNU General Public License can be used, that proxy's
-public statement of acceptance of a version permanently authorizes you
-to choose that version for the Program.
-
- Later license versions may give you additional or different
-permissions. However, no additional obligations are imposed on any
-author or copyright holder as a result of your choosing to follow a
-later version.
-
- 15. Disclaimer of Warranty.
-
- THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
-APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
-HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
-OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
-THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
-PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
-IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
-ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
-
- 16. Limitation of Liability.
-
- IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
-WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
-THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
-GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
-USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
-DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
-PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
-EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
-SUCH DAMAGES.
-
- 17. Interpretation of Sections 15 and 16.
-
- If the disclaimer of warranty and limitation of liability provided
-above cannot be given local legal effect according to their terms,
-reviewing courts shall apply local law that most closely approximates
-an absolute waiver of all civil liability in connection with the
-Program, unless a warranty or assumption of liability accompanies a
-copy of the Program in return for a fee.
-
- END OF TERMS AND CONDITIONS
-
- How to Apply These Terms to Your New Programs
-
- If you develop a new program, and you want it to be of the greatest
-possible use to the public, the best way to achieve this is to make it
-free software which everyone can redistribute and change under these terms.
-
- To do so, attach the following notices to the program. It is safest
-to attach them to the start of each source file to most effectively
-state the exclusion of warranty; and each file should have at least
-the "copyright" line and a pointer to where the full notice is found.
-
-
- Copyright (C)
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see .
-
-Also add information on how to contact you by electronic and paper mail.
-
- If the program does terminal interaction, make it output a short
-notice like this when it starts in an interactive mode:
-
- Copyright (C)
- This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
- This is free software, and you are welcome to redistribute it
- under certain conditions; type `show c' for details.
-
-The hypothetical commands `show w' and `show c' should show the appropriate
-parts of the General Public License. Of course, your program's commands
-might be different; for a GUI interface, you would use an "about box".
-
- You should also get your employer (if you work as a programmer) or school,
-if any, to sign a "copyright disclaimer" for the program, if necessary.
-For more information on this, and how to apply and follow the GNU GPL, see
-.
-
- The GNU General Public License does not permit incorporating your program
-into proprietary programs. If your program is a subroutine library, you
-may consider it more useful to permit linking proprietary applications with
-the library. If this is what you want to do, use the GNU Lesser General
-Public License instead of this License. But first, please read
-.
diff --git a/OpenNitemare3D.vcxproj b/OpenNitemare3D.vcxproj
deleted file mode 100644
index e65a0ae..0000000
--- a/OpenNitemare3D.vcxproj
+++ /dev/null
@@ -1,147 +0,0 @@
-
-
-
-
- Debug
- Win32
-
-
- Release
- Win32
-
-
- Debug
- x64
-
-
- Release
- x64
-
-
-
- 16.0
- {C729B66C-236C-40F4-A508-1605C792DD8F}
- OpenNitemare3D
- 10.0
-
-
-
- Application
- true
- v142
- MultiByte
-
-
- Application
- false
- v142
- true
- MultiByte
-
-
- Application
- true
- v142
- MultiByte
-
-
- Application
- false
- v142
- true
- MultiByte
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Level3
- Disabled
- true
- true
- stdcpp17
- _CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)
-
-
- Console
- SDL2.lib;SDL2main.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
- E:\SDl2\SDL2-devel-2.0.9-VC\SDL2-2.0.9\lib\x86;%(AdditionalLibraryDirectories)
- 4194304
-
-
-
-
- Level3
- Disabled
- true
- true
-
-
- Console
-
-
-
-
- Level3
- MaxSpeed
- true
- true
- true
- true
- _CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)
-
-
- Console
- true
- true
-
-
-
-
- Level3
- MaxSpeed
- true
- true
- true
- true
-
-
- Console
- true
- true
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
\ No newline at end of file
diff --git a/README.md b/README.md
deleted file mode 100644
index 21ddddf..0000000
--- a/README.md
+++ /dev/null
@@ -1,45 +0,0 @@
-# OpenNitemare3D
-a C++ engine reimplementation of the 1994 MS-DOS FPS shooter Nitemare 3D
-
-### Note: this requires the original shareware Nitemare 3D game-files to work
-
-## About:
-I started this project because I believe every game has the right to be ported to modern operating systems,
-the original game was made in C with some x86 assembly, this new version is in C++ and only uses open source, cross platform libraries.
-
-
-## features:
-* loads original bitmap files
-* loads original maps
-* software based raycaster
-* portable and could easily ported to most graphics libraries
-
-## todo:
-* load VOC sounds and MIDI music from SND.DAT
-* load PCX images from UIF.DAT
-
-## bugs
-* map tiles are drawn with the incorrect sprite as some of them are animated and this offsets the sprite index
-
-
-## map format:
-maps are in MAP.1-3
-
-
-### data:
-bytes 0-514: ¯\_(ツ)_/¯.
-after that each map is stored in a 8192 byte chunk, with even bytes containing tiles, and odd bytes containing items.
-
-
-## installing
-in order to run this you need some of the original game files [which can still be bought from David Gray's Website](https://www.dgray.com/n3dpage.htm).
-
-### files needed:
-* IMG.1
-* MAP.1
-
-## credits
-* BBQGiraffe: 90% of the code
-* David Gray: making Nitemare 3D
-* Lodev: making a great raycaster tutorial
-
diff --git a/engine.cpp b/engine.cpp
deleted file mode 100644
index 770bd10..0000000
--- a/engine.cpp
+++ /dev/null
@@ -1,116 +0,0 @@
-#include "engine.h"
-#include "img.h"
-#include
-#include
-#include
-
-void Engine::startGame() {
- //init window stuff
- bool quit = false;
- Engine::startGraphics("OpenNitemare3D", 640, 480);
- while (quit = false) {
- Engine::gameLoop();
- SDL_Delay(60);
- }
-
-
-
-
-}
-
-
-//main Lööp
-void Engine::gameLoop() { //this is where you actually put your game code, updates 60 times per second
-
- /*
- if (Mix_PlayMusic(music, -1) == -1) {
- //const char* const error = "Mix_PlayMusic: %s\n", Mix_GetError();
- //tinyfd_messageBox("SDL_Mixer error!", "Error with SDL_mixr, "ok", "error", 1);
-
- }
- */
-}
-
-void Engine::startGraphics(const char* Name, int displayWidth, int displayHeight) {
-
- //load sprites from IMG.1
- IMG img;
- size_t numImages;
- img.Init("GAME.PAL", "IMG.1");
- numImages = img.GetNumImages();
-
-
- ///int dev = SDL_OpenAudioDevice(NULL, 0, &want, &have, SDL_AUDIO_ALLOW_FORMAT_CHANGE);
- //if (dev == 0) {
- // SDL_Log("Failed to open audio: %s", SDL_GetError());
- //}
-
-
- if (Mix_OpenAudio(44100, MIX_DEFAULT_FORMAT, 2, 2048) < 0)
- {
- //printf("SDL_mixer could not initialize! SDL_mixer Error: %s\n", Mix_GetError());
-
- }
-
-
- Mix_Music* song = Mix_LoadMUS("music.mid");
- Mix_PlayMusic(song, -1);
-
-
- SDL_Init(SDL_INIT_VIDEO);
- SDL_Init(SDL_INIT_AUDIO);
-
- window = SDL_CreateWindow(Name,
- SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, displayWidth, displayHeight, 0);
- renderer = SDL_CreateRenderer(window, -1, 0);
- texture = SDL_CreateTextureFromSurface(renderer, img[3]);
- Engine::gameLoop();
- int index = 352;
- while (true)
- {
-
- //note, kinda unorganized as this is a test program
-
- //this chunk of code replaces the color white in sprites with transparency
- SDL_RenderClear(renderer);
- uint32_t keyColor;
- keyColor = SDL_MapRGB(img[index]->format, 255, 255, 255);
- SDL_SetColorKey(img[index], SDL_TRUE, keyColor);
-
-
- texture = SDL_CreateTextureFromSurface(renderer, img[index]);
- int img_width = img[index]->h;
- int img_height = img[index]->w;
- index++;
- if (index > 357) {
- index = 352;
- }
- SDL_Delay(250);
- SDL_PollEvent(&event);
- switch (event.type)
- {
- case SDL_QUIT:
- SDL_DestroyTexture(texture);
- //SDL_FreeSurface(image);
- SDL_DestroyRenderer(renderer);
- SDL_DestroyWindow(window);
-
- SDL_Quit();
- return;
- break;
- }
-
- SDL_Rect dstrect;
- //dstrect.x = (displayWidth - displayHeight) / 2 - 1;
- //dstrect.y = (displayHeight - displayWidth) / 2;
- dstrect.x = displayWidth / 2 - img_height;
- dstrect.y = displayHeight / 2 - img_width;
- dstrect.w = img_height * 3;
- dstrect.h = img_width * 3;
-
-
- SDL_RenderCopyEx(renderer, texture, nullptr, &dstrect, 90, nullptr, SDL_FLIP_NONE);
- SDL_RenderPresent(renderer);
- }
-
-}
\ No newline at end of file
diff --git a/engine.h b/engine.h
deleted file mode 100644
index af718ae..0000000
--- a/engine.h
+++ /dev/null
@@ -1,37 +0,0 @@
-#ifndef __ENGINE_H__
-#define __ENGINE_H__
-#include
-#include
-#include "img.h"
-#undef main
-
-class Engine
-{
-public:
- std::string title;
- std::string getTitle();
- float version;
- float getVersion();
-
- int width;
- int height;
-
- void startGame();
- void startGraphics(const char* Name, int displayWidth, int displayHeight);
- void gameLoop();
-
- //SDL2 stuff
- SDL_Event event;
- SDL_Window* window;
- SDL_Renderer* renderer;
- SDL_Texture* texture;
-
- //stuff for loading in images
- IMG img;
- size_t numImages;
-
-
-};
-
-#endif
-
diff --git a/img.cpp b/img.cpp
deleted file mode 100644
index 76f520e..0000000
--- a/img.cpp
+++ /dev/null
@@ -1,144 +0,0 @@
-#include
-
-#include "img.h"
-
-#define APPARENT_OFFSET 1156
-#define MAX_SIZE 255
-#define PIXEL_SIZE 4
-
-SDL_Surface * IMG::operator [](size_t index)
-{
- if (index > mSurfaces.size())
- {
- return NULL;
- }
-
- return mSurfaces[index];
-}
-
-size_t IMG::GetNumImages()
-{
- return mSurfaces.size();
-}
-
-int IMG::ReadFiles(FILE* pFile, offsetVector& offsets)
-{
- uint8_t buffer[MAX_SIZE * MAX_SIZE * PIXEL_SIZE];
- uint8_t sizeX;
- uint8_t sizeY;
- uint8_t pixValue;
- SDL_Surface* pSurface;
-
- if (fseek(pFile, offsets[0], SEEK_SET) != 0)
- {
- printf("Failed to seek to next file in list; malformed?\n");
- return IMG_NOK;
- }
-
- while (feof(pFile) == false)
- {
- fread(&sizeX, 1, 1, pFile);
- fread(&sizeY, 1, 1, pFile);
- fseek(pFile, 8, SEEK_CUR);
- for (int i = 0; i < sizeX * sizeY; i++)
- {
- fread(&pixValue, 1, 1, pFile);
- buffer[i * PIXEL_SIZE] = mPal[pixValue].r;
- buffer[i * PIXEL_SIZE + 1] = mPal[pixValue].g;
- buffer[i * PIXEL_SIZE + 2] = mPal[pixValue].b;
- buffer[i * PIXEL_SIZE + 3] = 0xFF;
- }
-
- pSurface = SDL_CreateRGBSurfaceWithFormat(0, sizeY, sizeX,
- 32, SDL_PIXELFORMAT_RGBA32);
- SDL_LockSurface(pSurface);
- memcpy(pSurface->pixels, buffer, sizeX * sizeY * PIXEL_SIZE);
- SDL_UnlockSurface(pSurface);
- mSurfaces.push_back(pSurface);
-
- memset(buffer, 0, sizeof(buffer));
- }
-
- return IMG_OK;
-}
-
-void IMG::GetFileOffsets(FILE* pFile, offsetVector& offsets)
-{
- int retval;
- uint32_t offset;
- uint32_t lowestOffset = 0xFFFFFFFF;
-
- do
- {
- retval = fread(&offset, 4, 1, pFile);
- if (offset != 0)
- {
- offsets.push_back(offset);
- if (offset < lowestOffset)
- {
- lowestOffset = offset;
- }
- }
- } while (ftell(pFile) <= lowestOffset && retval > 0);
-}
-
-int IMG::LoadImgFile(std::string imgFile)
-{
- FILE* pFile;
- offsetVector fileOffsets;
- uint32_t temp;
-
- fileOffsets.clear();
-
- pFile = fopen(imgFile.c_str(), "rb");
- if (pFile == NULL)
- {
- printf("could not open IMG file\n");
- return IMG_NOK;
- }
-
- fseek(pFile, 4, SEEK_SET);
-
- GetFileOffsets(pFile, fileOffsets);
- if (ReadFiles(pFile, fileOffsets) == IMG_NOK)
- {
- return IMG_NOK;
- }
-
- return IMG_OK;
-}
-
-int IMG::Init(std::string palFile, std::string imgFile)
-{
- if (mPal.ReadPal(palFile, APPARENT_OFFSET) != PAL_OK)
- {
- return IMG_NOK;
- }
-
- if (LoadImgFile(imgFile) != IMG_OK)
- {
- return IMG_NOK;
- }
-
- return IMG_OK;
-}
-
-void IMG::Cleanup()
-{
- for (SDL_Surface* pSurface : mSurfaces)
- {
- SDL_FreeSurface(pSurface);
- }
-
- mSurfaces.clear();
-}
-
-IMG::IMG()
-{
-
-}
-
-IMG::~IMG()
-{
- Cleanup();
-}
diff --git a/img.h b/img.h
deleted file mode 100644
index a993980..0000000
--- a/img.h
+++ /dev/null
@@ -1,41 +0,0 @@
-#ifndef __IMG_H__
-#define __IMG_H__
-
-#include
-
-#include "pal.h"
-
-#include
-#undef main
-
-
-#define IMG_OK 0
-#define IMG_NOK -1
-
-class IMG
-{
-private:
- typedef std::vector surfaceVector;
- typedef std::vector offsetVector;
-
- PAL mPal;
- surfaceVector mSurfaces;
-
- int ReadFiles(FILE *pFile, offsetVector &offsets);
- int LoadImgFile(std::string imgFile);
- void GetFileOffsets(FILE *pFile, offsetVector &offsets);
-
-protected:
-
-public:
- int Init(std::string palFile, std::string imgFile);
- void Cleanup();
-
- size_t GetNumImages();
- SDL_Surface * operator [](size_t index);
-
- IMG();
- ~IMG();
-};
-
-#endif
diff --git a/imgLoader.cpp b/imgLoader.cpp
deleted file mode 100644
index 7959494..0000000
--- a/imgLoader.cpp
+++ /dev/null
@@ -1,28 +0,0 @@
-#include
-
-#include
-
-#include "SDL.h"
-
-#include "img.h"
-
-#define MAX_STR_LEN 255
-
-int main()
-{
- IMG img;
- size_t numImages;
- std::string name;
-
- img.Init("GAME.PAL", "IMG.1");
- numImages = img.GetNumImages();
-
- for (int i = 0; i < numImages; i++)
- {
- name = std::to_string(i) + ".bmp";
- if (img[i] != NULL)
- {
- SDL_SaveBMP(img[i], name.c_str());
- }
- }
-}
diff --git a/main.cpp b/main.cpp
deleted file mode 100644
index 2b8735b..0000000
--- a/main.cpp
+++ /dev/null
@@ -1,53 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-#include
-#include
-#include
-#include "engine.h"
-#include
-#undef main
-
-
-
-
-
-int main()
-{
-
- Engine engine;
- engine.startGame();
- return 0;
-}
-
-
-
-
-/*
-int main()
-{
-
- IMG img;
- size_t numImages;
- std::string name;
- img.Init("GAME.PAL", "IMG.1");
- numImages = img.GetNumImages();
- for (int i = 0; i < numImages; i++)
- {
- name = std::to_string(i) + ".bmp";
-
- if (img[i] != NULL)
- {
- SDL_SaveBMP(img[i], name.c_str());
- }
- }
- return 0;
-}
-*/
diff --git a/pal.cpp b/pal.cpp
deleted file mode 100644
index 0ae0174..0000000
--- a/pal.cpp
+++ /dev/null
@@ -1,76 +0,0 @@
-#include
-
-#include "pal.h"
-
-#define RED 0
-#define GREEN 1
-#define BLUE 2
-
-size_t PAL::GetFileSize(FILE * pFile)
-{
- size_t fileLen;
-
- fseek(pFile, 0, SEEK_END);
- fileLen = ftell(pFile);
- rewind(pFile);
-
- return fileLen;
-}
-
-unsigned int PAL::ReadPal(std::string filename, uint32_t offset)
-{
- uint8_t buffer[3];
- Palette curPal;
- size_t fileLen;
-
- mPalettes.clear();
-
- FILE* pFile = fopen(filename.c_str(), "rb");
- if (pFile == NULL)
- {
- printf("File could not be opened\n");
- return PAL_NOK;
- }
-
- fileLen = GetFileSize(pFile);
-
- if (offset > fileLen)
- {
- printf("Offset greater than file size\n");
- return PAL_NOK;
- }
-
- fseek(pFile, offset, SEEK_SET);
-
- for (int i = offset; i <= fileLen; i += 3)
- {
- fread(buffer, 1, 3, pFile);
- curPal.r = buffer[RED];
- curPal.g = buffer[GREEN];
- curPal.b = buffer[BLUE];
-
- mPalettes.push_back(curPal);
- }
-
- return PAL_OK;
-}
-
-size_t PAL::GetNumPalettes()
-{
- return mPalettes.size();
-}
-
-Palette PAL::operator [](size_t index)
-{
- return mPalettes[index];
-}
-
-PAL::PAL()
-{
-
-}
-
-PAL::~PAL()
-{
-
-}
diff --git a/pal.h b/pal.h
deleted file mode 100644
index 252a58a..0000000
--- a/pal.h
+++ /dev/null
@@ -1,37 +0,0 @@
-#ifndef __PAL_H__
-#define __PAL_H__
-
-#include
-#include
-
-#include
-
-#define PAL_OK 0
-#define PAL_NOK -1
-
-typedef struct
-{
- uint8_t r;
- uint8_t g;
- uint8_t b;
-}Palette;
-
-class PAL
-{
-private:
- std::vector mPalettes;
-
- size_t GetFileSize(FILE *pFile);
-
-protected:
-
-public:
- unsigned int ReadPal(std::string filename, uint32_t offset);
- size_t GetNumPalettes();
- Palette operator[](size_t);
-
- PAL();
- ~PAL();
-};
-
-#endif