diff --git a/README.md b/README.md index 1070eca..ec0abbb 100644 --- a/README.md +++ b/README.md @@ -19,6 +19,8 @@ High quality music for Fallout 1 and 2. Note: HQ version is already included into [Restoration Project](https://github.com/BGforgeNet/Fallout2_Restoration_Project), you don't need to install it separately if you use RPU. (But if you want UHQ, see below.) ### Ultra high quality +Ultra HQ is lossless. + 1. Make sure you have [sfall](https://github.com/phobos2077/sfall/) (`ddraw.dll`) version no less than 4.1.1. 1. Download UHQ version from the [latest release page](https://github.com/BGforgeNet/Fallout2-HQ-music/releases/latest). 1. Extract into `data\sound\music`. @@ -26,3 +28,6 @@ Note: HQ version is already included into [Restoration Project](https://github.c 1. In `ddraw.ini`, find `[Sound]` section and set `AllowDShowSound=2`. **Note:** you can't use UHQ in Fallout **1** directly, but you can use it in [Fallout1in2](https://github.com/rotators/Fo1in2). + +### EBUR128 +If you hear crackling in the speakers, try EBUR versions. diff --git a/docs/changelog.md b/docs/changelog.md index 9ba30e7..4e9b2ab 100644 --- a/docs/changelog.md +++ b/docs/changelog.md @@ -1,7 +1,7 @@ # Changelog ## Version 5 -Added [ebur128](https://en.wikipedia.org/wiki/EBU_R_128) versions. Loudness approx as in original game files. +Added [ebur128](https://en.wikipedia.org/wiki/EBU_R_128) versions. Loudness approximately as in original game files. ## Version 4 - Maybe: replaced with F4 version. diff --git a/docs/info.md b/docs/info.md index a3098bf..1072ab6 100644 --- a/docs/info.md +++ b/docs/info.md @@ -2,4 +2,4 @@ Unless noted here, the tracks are lossless. - maybe - converted from Fallout 4 xwm to wav - abbey1, prmtribe, wind1, wind2 - converted from acm to wav, upsampled to 44.1 KHz. -- hq_ebur128, uhq_ebur128 - normalization ebur128(resampling with small lossy) +- hq_ebur128, uhq_ebur128 - normalization ebur128 (resampling with a little loss)