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Revisions

  • We actually have a couple of type-3 hotfixes now

    @apocalyptech apocalyptech committed Jul 19, 2024
    ee0aacc
  • Updated Level Name Reference (markdown)

    @ZetaDaemon ZetaDaemon committed Mar 22, 2024
    fb8c98b
  • Created UCP Filter Tool (markdown)

    @Frelps Frelps committed Feb 28, 2024
    c342ab7
  • Adding Level 1 UVHM hexedit

    @apocalyptech apocalyptech committed Feb 14, 2024
    972645a
  • Removing deadname

    @apocalyptech apocalyptech committed Sep 12, 2023
    3b06469
  • Updated Borderlands 3 Character Name Reference (markdown)

    @apple1417 apple1417 committed Aug 12, 2023
    a7bc9a7
  • add vermi

    @apple1417 apple1417 committed Aug 12, 2023
    6dbaa15
  • Updated Home (markdown)

    @ZetaDaemon ZetaDaemon committed May 12, 2023
    5bb8c64
  • Big ol' pass of BLCMM -> OpenBLCMM

    @apocalyptech apocalyptech committed May 12, 2023
    0da6206
  • Switch over to recommending OpenBLCMM over here, too

    @apocalyptech apocalyptech committed May 12, 2023
    817613b
  • Okay, link in hex edits section

    @apocalyptech apocalyptech committed Apr 24, 2023
    e36c4b4
  • Adding in a page about hex edits we're aware of

    @apocalyptech apocalyptech committed Apr 24, 2023
    4ca9b5d
  • There is a gotcha that mac specifically needs to run at the "Title Screen" which isn't super clear here. I tested it and it only worked by following the gotcha steps. (main menu -> title -> execute command). It didn't work otherwise

    @jonathantsang jonathantsang committed Apr 9, 2023
    802883e
  • Moving Chaos Chamber loot room to Dungeon section

    @apocalyptech apocalyptech committed Feb 26, 2023
    d898fd5
  • Updated with some wording to more closely match what UE4 really does behind the scenes

    @apocalyptech apocalyptech committed Jan 26, 2023
    9c74151
  • Retooling our soundbank fix examples a bit

    @apocalyptech apocalyptech committed Jan 26, 2023
    16afe5b
  • Updating this wording a little bit

    @apocalyptech apocalyptech committed Jan 26, 2023
    e2cf649
  • Couple of typos

    @apocalyptech apocalyptech committed Jan 26, 2023
    bae6ce2
  • Adding in some docs about pakfile modding

    @apocalyptech apocalyptech committed Jan 26, 2023
    3656346
  • Expanding docs a bit to include Wonderlands

    @apocalyptech apocalyptech committed Oct 26, 2022
    9179055
  • Adding in info about UAssetAPI/UAssetGUI

    @apocalyptech apocalyptech committed Oct 26, 2022
    7c39d36
  • Linking to apoc's UAssetAPI fork

    @apocalyptech apocalyptech committed Oct 26, 2022
    f13a32f
  • Some notes about the types of Bytecode data I think we're able to hotfix

    @apocalyptech apocalyptech committed Oct 24, 2022
    b642748
  • A bit more reorg

    @apocalyptech apocalyptech committed Oct 12, 2022
    a140561
  • Cleaned up WL char name reference

    @apocalyptech apocalyptech committed Oct 12, 2022
    5b5cae6
  • Laying claim to another spare pool

    @apocalyptech apocalyptech committed Oct 9, 2022
    c19cc55
  • Character Name Reference for Wonderlands

    @apocalyptech apocalyptech committed Sep 24, 2022
    b773f0b
  • Added in some explicit info about Wonderlands data access

    @apocalyptech apocalyptech committed Sep 24, 2022
    32dae7a
  • Technically the correct case for this is lower

    @apocalyptech apocalyptech committed Sep 10, 2022
    1692f41
  • Adding D_Hubtown_01 it was probably missed because it doesnt match a regex maybe? _P GBX?

    @DexManly DexManly committed Sep 9, 2022
    a79ab29