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index.js
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var numberOfdrum = document.querySelectorAll(".drum").length;
// Detacting click and get the inner html
for(var i = 0 ; i < numberOfdrum ; i++){
document.querySelectorAll("button")[i].addEventListener("click", function(){
var buttonInnerHTML = this.innerHTML;
makeSound(buttonInnerHTML);
buttonAnimation(buttonInnerHTML);
backgroundLight(buttonInnerHTML);
});
}
// Detacting button press and get the character of the button
document.addEventListener("keydown",function(event){
makeSound(event.key);
buttonAnimation(event.key);
backgroundLight(event.key);
})
// A function which takes a character and play the sound according to the switch statement
function makeSound(key){
switch (key) {
case "a":
var tom1 = new Audio('sounds/tom-1.mp3');
tom1.play();
break;
case "s":
var tom2 = new Audio('sounds/tom-2.mp3');
tom2.play();
break;
case "d":
var tom3 = new Audio('sounds/tom-3.mp3');
tom3.play();
break;
case "f":
var tom4 = new Audio('sounds/tom-4.mp3');
tom4.play();
break;
case "j":
var snare = new Audio('sounds/snare.mp3');
snare.play();
break;
case "k":
var crash = new Audio('sounds/crash.mp3');
crash.play();
break;
case "l":
var kick = new Audio('sounds/kick-bass.mp3');
kick.play();
break;
default:
console.log(this.innerHTML);
break;
}
}
// function for adding animation to the button
function buttonAnimation(currentkey){
var activeButton = document.querySelector("." + currentkey);
activeButton.classList.add("pressed");
setTimeout(function(){
activeButton.classList.remove("pressed");
}, 100);
}
// Function to adding background lighting to the button when pressed
function backgroundLight(character){
var activeButton = document.querySelector("." + character);
var arr = ['light1','light2','light3','light4','light5','light6','light7',];
var idx = Math.floor(Math.random() * arr.length);
// var randomNumber = Math.floor(Math.random*7) + 1;
// var randomClass = "light"+ randomNumber;
var currentClass = arr[idx];
activeButton.classList.add(currentClass);
setTimeout(function(){
activeButton.classList.remove(currentClass);
}, 100);
}