一款跨平台通用游戏引擎,专注于游戏的抽象层内容开发
A cross-platform general game engine, focusing on the abstract layer of the game content development
- 完全开源的架构,方便学习交流
- 良好的封装性,更新和版本变动几乎不影响外部调用
- 不对外部系统有过多的要求,内部耦合度高,使用简单
- 有活力的更新团队,保持快速高效的接受反馈并更新代码
- Completely open source architecture, easy to learn and communicate
- Good encapsulation, updates and version changes have little impact on external calls
- It does not require too much external system, high internal coupling and easy to use
- A dynamic update team that keeps receiving feedback and updating code quickly and efficiently
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