Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[SUGGESTION] Nerf acid #11889

Open
NotACoderSorry opened this issue Nov 16, 2024 · 1 comment
Open

[SUGGESTION] Nerf acid #11889

NotACoderSorry opened this issue Nov 16, 2024 · 1 comment

Comments

@NotACoderSorry
Copy link

Issue reported from Round ID: 50669 (BeeStation Sage - Roleplay)

Reporting client version: 515.1642

I know, spite issue report whatever, but I don't think fifty units of an extremely easy recipe should be able to delete a desword and an entire suit of armour and all of someone's clothing. In terms of cost/risk to reward that's completely out of line.

@PowerfulBacon
Copy link
Member

PowerfulBacon commented Nov 16, 2024

it definitely shouldn't.

Someone should really make this into some kind of status effect, and try to make it just less annoying to deal with (acid stacking, make it apply for ages before it starts to do any real damage)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants