diff --git a/pom.xml b/pom.xml index 31db9dd..657a83c 100644 --- a/pom.xml +++ b/pom.xml @@ -65,7 +65,7 @@ -LOCAL - 1.11.0 + 1.12.0 diff --git a/src/main/java/world/bentobox/acidisland/AISettings.java b/src/main/java/world/bentobox/acidisland/AISettings.java index 2236dac..0ee7275 100644 --- a/src/main/java/world/bentobox/acidisland/AISettings.java +++ b/src/main/java/world/bentobox/acidisland/AISettings.java @@ -95,6 +95,9 @@ public class AISettings implements WorldSettings { @ConfigEntry(path = "acid.damage.effects") @Adapter(PotionEffectListAdapter.class) private List acidEffects = new ArrayList<>(); + @ConfigComment("Acid effect duration in seconds") + @ConfigEntry(path = "acid.damage.acid-effect-duration", since = "1.11.2") + private int acidEffectDuation = 30; @ConfigComment("Potion effects from going into acid rain and snow.") @ConfigComment("You can list multiple effects.") @@ -110,6 +113,10 @@ public class AISettings implements WorldSettings { @Adapter(PotionEffectListAdapter.class) private List acidRainEffects = new ArrayList<>(); + @ConfigComment("Rain effect duration in seconds") + @ConfigEntry(path = "acid.damage.rain-effect-duration", since = "1.11.2") + private int rainEffectDuation = 10; + @ConfigComment("If player wears a helmet then they will not suffer from acid rain") @ConfigEntry(path = "acid.damage.protection.helmet") private boolean helmetProtection; @@ -134,6 +141,25 @@ public class AISettings implements WorldSettings { @ConfigEntry(path = "world.difficulty") private Difficulty difficulty; + @ConfigComment("Spawn limits. These override the limits set in bukkit.yml") + @ConfigComment("If set to a negative number, the server defaults will be used") + @ConfigEntry(path = "world.spawn-limits.monsters", since = "1.11.2") + private int spawnLimitMonsters = -1; + @ConfigEntry(path = "world.spawn-limits.animals", since = "1.11.2") + private int spawnLimitAnimals = -1; + @ConfigEntry(path = "world.spawn-limits.water-animals", since = "1.11.2") + private int spawnLimitWaterAnimals = -1; + @ConfigEntry(path = "world.spawn-limits.ambient", since = "1.11.2") + private int spawnLimitAmbient = -1; + @ConfigComment("Setting to 0 will disable animal spawns, but this is not recommended. Minecraft default is 400.") + @ConfigComment("A negative value uses the server default") + @ConfigEntry(path = "world.spawn-limits.ticks-per-animal-spawns", since = "1.11.2") + private int ticksPerAnimalSpawns = -1; + @ConfigComment("Setting to 0 will disable monster spawns, but this is not recommended. Minecraft default is 400.") + @ConfigComment("A negative value uses the server default") + @ConfigEntry(path = "world.spawn-limits.ticks-per-monster-spawns", since = "1.11.2") + private int ticksPerMonsterSpawns = -1; + @ConfigComment("Radius of island in blocks. (So distance between islands is twice this)") @ConfigComment("Will be rounded up to the nearest 16 blocks.") @ConfigComment("It is the same for every dimension : Overworld, Nether and End.") @@ -1571,4 +1597,100 @@ public List getAcidRainEffects() { public void setAcidRainEffects(List acidRainEffects) { this.acidRainEffects = acidRainEffects; } + /** + * @return the rainEffectDuation + */ + public int getRainEffectDuation() { + return rainEffectDuation; + } + /** + * @param rainEffectDuation the rainEffectDuation to set + */ + public void setRainEffectDuation(int rainEffectDuation) { + this.rainEffectDuation = rainEffectDuation; + } + /** + * @return the acidEffectDuation + */ + public int getAcidEffectDuation() { + return acidEffectDuation; + } + /** + * @param acidEffectDuation the acidEffectDuation to set + */ + public void setAcidEffectDuation(int acidEffectDuation) { + this.acidEffectDuation = acidEffectDuation; + } + /** + * @return the spawnLimitMonsters + */ + public int getSpawnLimitMonsters() { + return spawnLimitMonsters; + } + /** + * @param spawnLimitMonsters the spawnLimitMonsters to set + */ + public void setSpawnLimitMonsters(int spawnLimitMonsters) { + this.spawnLimitMonsters = spawnLimitMonsters; + } + /** + * @return the spawnLimitAnimals + */ + public int getSpawnLimitAnimals() { + return spawnLimitAnimals; + } + /** + * @param spawnLimitAnimals the spawnLimitAnimals to set + */ + public void setSpawnLimitAnimals(int spawnLimitAnimals) { + this.spawnLimitAnimals = spawnLimitAnimals; + } + /** + * @return the spawnLimitWaterAnimals + */ + public int getSpawnLimitWaterAnimals() { + return spawnLimitWaterAnimals; + } + /** + * @param spawnLimitWaterAnimals the spawnLimitWaterAnimals to set + */ + public void setSpawnLimitWaterAnimals(int spawnLimitWaterAnimals) { + this.spawnLimitWaterAnimals = spawnLimitWaterAnimals; + } + /** + * @return the spawnLimitAmbient + */ + public int getSpawnLimitAmbient() { + return spawnLimitAmbient; + } + /** + * @param spawnLimitAmbient the spawnLimitAmbient to set + */ + public void setSpawnLimitAmbient(int spawnLimitAmbient) { + this.spawnLimitAmbient = spawnLimitAmbient; + } + /** + * @return the ticksPerAnimalSpawns + */ + public int getTicksPerAnimalSpawns() { + return ticksPerAnimalSpawns; + } + /** + * @param ticksPerAnimalSpawns the ticksPerAnimalSpawns to set + */ + public void setTicksPerAnimalSpawns(int ticksPerAnimalSpawns) { + this.ticksPerAnimalSpawns = ticksPerAnimalSpawns; + } + /** + * @return the ticksPerMonsterSpawns + */ + public int getTicksPerMonsterSpawns() { + return ticksPerMonsterSpawns; + } + /** + * @param ticksPerMonsterSpawns the ticksPerMonsterSpawns to set + */ + public void setTicksPerMonsterSpawns(int ticksPerMonsterSpawns) { + this.ticksPerMonsterSpawns = ticksPerMonsterSpawns; + } } diff --git a/src/main/java/world/bentobox/acidisland/AcidIsland.java b/src/main/java/world/bentobox/acidisland/AcidIsland.java index 73a25d9..c8b8344 100644 --- a/src/main/java/world/bentobox/acidisland/AcidIsland.java +++ b/src/main/java/world/bentobox/acidisland/AcidIsland.java @@ -3,6 +3,7 @@ import org.bukkit.World; import org.bukkit.WorldCreator; import org.bukkit.WorldType; +import org.bukkit.World.Environment; import org.bukkit.generator.ChunkGenerator; import org.eclipse.jdt.annotation.NonNull; import org.eclipse.jdt.annotation.Nullable; @@ -104,33 +105,47 @@ public void createWorlds() { } // Create the world if it does not exist chunkGenerator = new ChunkGeneratorWorld(this); - islandWorld = WorldCreator.name(worldName).type(WorldType.FLAT).environment(World.Environment.NORMAL).generator(chunkGenerator) - .createWorld(); + islandWorld = getWorld(worldName, World.Environment.NORMAL, chunkGenerator); // Make the nether if it does not exist if (settings.isNetherGenerate()) { if (getServer().getWorld(worldName + NETHER) == null) { log("Creating AcidIsland's Nether..."); } - if (!settings.isNetherIslands()) { - netherWorld = WorldCreator.name(worldName + NETHER).type(WorldType.NORMAL).environment(World.Environment.NETHER).createWorld(); - - } else { - netherWorld = WorldCreator.name(worldName + NETHER).type(WorldType.FLAT).generator(chunkGenerator) - .environment(World.Environment.NETHER).createWorld(); - } + netherWorld = settings.isNetherIslands() ? getWorld(worldName, World.Environment.NETHER, chunkGenerator) : getWorld(worldName, World.Environment.NETHER, null); } // Make the end if it does not exist if (settings.isEndGenerate()) { if (getServer().getWorld(worldName + THE_END) == null) { log("Creating AcidIsland's End World..."); } - if (!settings.isEndIslands()) { - endWorld = WorldCreator.name(worldName + THE_END).type(WorldType.NORMAL).environment(World.Environment.THE_END).createWorld(); - } else { - endWorld = WorldCreator.name(worldName + THE_END).type(WorldType.FLAT).generator(chunkGenerator) - .environment(World.Environment.THE_END).createWorld(); - } + endWorld = settings.isEndIslands() ? getWorld(worldName, World.Environment.THE_END, chunkGenerator) : getWorld(worldName, World.Environment.THE_END, null); + } + } + + /** + * Gets a world or generates a new world if it does not exist + * @param worldName2 - the overworld name + * @param env - the environment + * @param chunkGenerator2 - the chunk generator. If null then the generator will not be specified + * @return world loaded or generated + */ + private World getWorld(String worldName2, Environment env, @Nullable ChunkGenerator chunkGenerator2) { + // Set world name + worldName2 = env.equals(World.Environment.NETHER) ? worldName2 + NETHER : worldName2; + worldName2 = env.equals(World.Environment.THE_END) ? worldName2 + THE_END : worldName2; + WorldCreator wc = WorldCreator.name(worldName2).type(WorldType.FLAT).environment(env); + World w = settings.isUseOwnGenerator() ? wc.createWorld() : wc.generator(chunkGenerator2).createWorld(); + // Set spawn rates + if (w != null) { + w.setMonsterSpawnLimit(getSettings().getSpawnLimitMonsters()); + w.setAmbientSpawnLimit(getSettings().getSpawnLimitAmbient()); + w.setAnimalSpawnLimit(getSettings().getSpawnLimitAnimals()); + w.setWaterAnimalSpawnLimit(getSettings().getSpawnLimitWaterAnimals()); + w.setTicksPerAnimalSpawns(getSettings().getTicksPerAnimalSpawns()); + w.setTicksPerMonsterSpawns(getSettings().getTicksPerMonsterSpawns()); } + return w; + } @Override diff --git a/src/main/java/world/bentobox/acidisland/listeners/AcidEffect.java b/src/main/java/world/bentobox/acidisland/listeners/AcidEffect.java index 21228ba..ed3ee5b 100644 --- a/src/main/java/world/bentobox/acidisland/listeners/AcidEffect.java +++ b/src/main/java/world/bentobox/acidisland/listeners/AcidEffect.java @@ -51,7 +51,8 @@ public class AcidEffect implements Listener { PotionEffectType.HUNGER, PotionEffectType.SLOW, PotionEffectType.SLOW_DIGGING, - PotionEffectType.WEAKNESS); + PotionEffectType.WEAKNESS, + PotionEffectType.POISON); private static final List IMMUNE_EFFECTS = Arrays.asList( PotionEffectType.WATER_BREATHING, PotionEffectType.CONDUIT_POWER); @@ -88,7 +89,6 @@ public void onPlayerMove(PlayerMoveEvent e) { || addon.getPlayers().isInTeleport(player.getUniqueId()) || !Util.sameWorld(addon.getOverWorld(), player.getWorld()) || (!player.isOp() && player.hasPermission("acidisland.mod.noburn")) - || (!player.isOp() && player.hasPermission("admin.noburn")) || (player.isOp() && !addon.getSettings().isAcidDamageOp())) { return; } @@ -120,8 +120,7 @@ public void run() { AcidRainEvent event = new AcidRainEvent(player, totalDamage, protection, addon.getSettings().getAcidRainEffects()); addon.getServer().getPluginManager().callEvent(event); if (!event.isCancelled()) { - event.getPotionEffects().stream().filter(EFFECTS::contains).forEach(t -> player.addPotionEffect(new PotionEffect(t, 600, 1))); - event.getPotionEffects().stream().filter(e -> e.equals(PotionEffectType.POISON)).forEach(t -> player.addPotionEffect(new PotionEffect(t, 200, 1))); + event.getPotionEffects().stream().filter(EFFECTS::contains).forEach(t -> player.addPotionEffect(new PotionEffect(t, addon.getSettings().getRainEffectDuation() * 20, 1))); // Apply damage if there is any if (event.getRainDamage() > 0D) { player.damage(event.getRainDamage()); @@ -159,8 +158,7 @@ public void run() { AcidEvent acidEvent = new AcidEvent(player, totalDamage, protection, addon.getSettings().getAcidEffects()); addon.getServer().getPluginManager().callEvent(acidEvent); if (!acidEvent.isCancelled()) { - acidEvent.getPotionEffects().stream().filter(EFFECTS::contains).forEach(t -> player.addPotionEffect(new PotionEffect(t, 600, 1))); - acidEvent.getPotionEffects().stream().filter(e -> e.equals(PotionEffectType.POISON)).forEach(t -> player.addPotionEffect(new PotionEffect(t, 200, 1))); + acidEvent.getPotionEffects().stream().filter(EFFECTS::contains).forEach(t -> player.addPotionEffect(new PotionEffect(t, addon.getSettings().getAcidEffectDuation() * 20, 1))); // Apply damage if there is any if (acidEvent.getTotalDamage() > 0D) { player.damage(acidEvent.getTotalDamage()); diff --git a/src/main/resources/addon.yml b/src/main/resources/addon.yml index 556e7d5..452519f 100755 --- a/src/main/resources/addon.yml +++ b/src/main/resources/addon.yml @@ -7,142 +7,148 @@ icon: "OAK_BOAT" authors: tastybento -permissions: - acidisland.island: - description: Allow island command usage - default: true - acidisland.island.create: - description: Allow island creation +permissions: + acidisland.admin.clearresetall: + default: op + description: "Allow clearing of island reset limit of all players" + acidisland.admin.delete: + default: op + description: "Let a player completely remove a player (including island)" + acidisland.admin.noban: + default: op + description: "Player cannot be banned from an island" + acidisland.admin.noexpel: + default: op + description: "Player cannot be expelled from an island" + acidisland.admin.register: + default: op + description: "Let a player register the nearest island to another player." + acidisland.admin.reload: + default: op + description: "Reload the config.yml" + acidisland.admin.setlanguage: + default: op + description: "Resets all player languages and sets the default language" + acidisland.admin.setrange: + default: op + description: "Allows setting of island protection range" + acidisland.admin.setspawn: + default: op + description: "Allows use of spawn tools" + acidisland.admin.settingsreset: + default: op + description: "Resets all the islands to default protection settings" + acidisland.admin.tp: + default: op + description: "Allows teleport to an island" + acidisland.admin.unregister: + default: op + description: "Removes a player from an island without deleting the island blocks." + acidisland.island: + default: true + description: "Allow island command usage" + acidisland.island.ban: default: true - acidisland.island.home: - description: Allow teleporting to player island + description: "Allows banning of visitors" + acidisland.island.create: default: true - acidisland.island.sethome: - description: Let the player use the sethome command + description: "Allow island creation" + acidisland.island.expel: default: true - acidisland.island.info: - description: Let the player check other players info + description: "Allows expelling of visitors" + acidisland.island.home: default: true - acidisland.island.lock: - description: Allows island locking + description: "Allow teleporting to player island" + acidisland.island.info: default: true - acidisland.island.near: - description: Players can see nearby island names + description: "Let the player check other players info" + acidisland.island.language: default: true - acidisland.island.expel: - description: Allows expelling of visitors + description: "Player can select a language" + acidisland.island.lock: default: true - acidisland.island.ban: - description: Allows banning of visitors + description: "Allows island locking" + acidisland.island.name: default: true - acidisland.island.settings: - description: Player can see server settings + description: "Player can set the name of their island" + acidisland.island.near: default: true - acidisland.island.language: - description: Player can select a language + description: "Players can see nearby island names" + acidisland.island.reset: default: true - acidisland.island.name: - description: Player can set the name of their island + description: "Player can use the island reset or restart command" + acidisland.island.sethome: default: true - acidisland.island.spawn: - description: Player can use the island spawn command if spawn exists + description: "Let the player use the sethome command" + acidisland.island.settings: default: true - acidisland.island.reset: - description: Player can use the island reset or restart command - default: true - acidisland.island.team: - description: Let a player use team command + description: "Player can see server settings" + acidisland.island.spawn: default: true - acidisland.island.team.setowner: - description: Let a player change the team owner + description: "Player can use the island spawn command if spawn exists" + acidisland.island.team: default: true - acidisland.island.team.invite: - description: Let a player invite others + description: "Let a player use team command" + acidisland.island.team.accept: default: true - acidisland.island.team.reject: - description: Let a player reject invites + description: "Let a player accept invitations" + acidisland.island.team.coop: default: true - acidisland.island.team.leave: - description: Let a player leave the team + description: "Let a player use team coop commands" + acidisland.island.team.invite: default: true - acidisland.island.team.kick: - description: Let a player kick team members + description: "Let a player invite others" + acidisland.island.team.kick: default: true - acidisland.island.team.accept: - description: Let a player accept invitations + description: "Let a player kick team members" + acidisland.island.team.leave: default: true - acidisland.island.team.trust: - description: Let a player use team trust commands + description: "Let a player leave the team" + acidisland.island.team.promote: default: true - acidisland.island.team.coop: - description: Let a player use team coop commands + description: "Let a player use promote commands" + acidisland.island.team.reject: default: true - acidisland.island.team.promote: - description: Let a player use promote commands - default: true - acidisland.settings.*: - description: Allow use of settings on island + description: "Let a player reject invites" + acidisland.island.team.setowner: default: true - acidisland.mod.info: - description: Let a moderator see info on a player + description: "Let a player change the team owner" + acidisland.island.team.trust: + default: true + description: "Let a player use team trust commands" + acidisland.mod.bypassban: default: op - acidisland.mod.clearreset: - description: Allow clearing of island reset limit - default: false - acidisland.mod.bypasscooldowns: - description: Allow moderator to bypass cooldowns + description: "Bypasses island ban" + acidisland.mod.bypasscooldowns: default: op - acidisland.mod.bypassprotect: - description: Allow moderator to bypass island protection + description: "Allow moderator to bypass cooldowns" + acidisland.mod.bypassdelays: default: op - acidisland.mod.bypassexpel: - description: Allow moderator to bypass island expulsion + description: "Allow moderator to bypass delays" + acidisland.mod.bypassexpel: default: op - acidisland.mod.lock: - description: Locks or unlocks an island + description: "Allow moderator to bypass island expulsion" + acidisland.mod.bypasslock: default: op - acidisland.mod.bypasslock: - description: Bypasses an island lock + description: "Bypasses an island lock" + acidisland.mod.bypassprotect: default: op - acidisland.mod.bypassban: - description: Bypasses island ban - default: op - acidisland.mod.team: - description: Enables modification of teams via kick and add commands + description: "Allow moderator to bypass island protection" + acidisland.mod.clearreset: default: false - acidisland.admin.tp: - description: Allows teleport to an island - default: op - acidisland.admin.clearresetall: - description: Allow clearing of island reset limit of all players - default: op - acidisland.admin.reload: - description: Reload the config.yml - default: op - acidisland.admin.delete: - description: Let a player completely remove a player (including island) - default: op - acidisland.admin.register: - description: Let a player register the nearest island to another player. - default: op - acidisland.admin.unregister: - description: Removes a player from an island without deleting the island blocks. + description: "Allow clearing of island reset limit" + acidisland.mod.info: default: op - acidisland.admin.setspawn: - description: Allows use of spawn tools + description: "Let a moderator see info on a player" + acidisland.mod.lock: default: op - acidisland.admin.setrange: - description: Allows setting of island protection range - default: op - acidisland.admin.settingsreset: - description: Resets all the islands to default protection settings - default: op - acidisland.admin.noban: - description: Player cannot be banned from an island - default: op - acidisland.admin.noexpel: - description: Player cannot be expelled from an island - default: op - acidisland.admin.setlanguage: - description: Resets all player languages and sets the default language + description: "Locks or unlocks an island" + acidisland.mod.noburn: default: op + description: "Give mod acid protection" + acidisland.mod.team: + default: false + description: "Enables modification of teams via kick and add commands" + acidisland.settings.*: + default: true + description: "Allow use of settings on island" diff --git a/src/main/resources/config.yml b/src/main/resources/config.yml index ff9cf99..19d7885 100644 --- a/src/main/resources/config.yml +++ b/src/main/resources/config.yml @@ -39,6 +39,9 @@ acid: effects: - CONFUSION - BLINDNESS + # Acid effect duration in seconds + # Added since 1.11.2. + acid-effect-duration: 30 # Potion effects from going into acid rain and snow. # You can list multiple effects. # Available effects are: @@ -51,6 +54,9 @@ acid: # WEAKNESS # Added since 1.9.1. rain-effects: [] + # Rain effect duration in seconds + # Added since 1.11.2. + rain-effect-duration: 10 protection: # If player wears a helmet then they will not suffer from acid rain helmet: false @@ -67,6 +73,25 @@ world: # World difficulty setting - PEACEFUL, EASY, NORMAL, HARD # Other plugins may override this setting difficulty: NORMAL + spawn-limits: + # Spawn limits. These override the limits set in bukkit.yml + # If set to a negative number, the server defaults will be used + # Added since 1.11.2. + monsters: -1 + # Added since 1.11.2. + animals: -1 + # Added since 1.11.2. + water-animals: -1 + # Added since 1.11.2. + ambient: -1 + # Setting to 0 will disable animal spawns, but this is not recommended. Minecraft default is 400. + # A negative value uses the server default + # Added since 1.11.2. + ticks-per-animal-spawns: -1 + # Setting to 0 will disable monster spawns, but this is not recommended. Minecraft default is 400. + # A negative value uses the server default + # Added since 1.11.2. + ticks-per-monster-spawns: -1 # Radius of island in blocks. (So distance between islands is twice this) # Will be rounded up to the nearest 16 blocks. # It is the same for every dimension : Overworld, Nether and End. @@ -151,10 +176,10 @@ world: # This setting is toggled in world flags and set by the settings GUI. # Mob white list - these mobs will NOT be removed when logging in or doing /island remove-mobs-whitelist: - - PIG_ZOMBIE - - WITHER - ENDERMAN - ZOMBIE_VILLAGER + - PIG_ZOMBIE + - WITHER # World flags. These are boolean settings for various flags for this world flags: CREEPER_DAMAGE: true @@ -187,8 +212,8 @@ world: ENDER_PEARL: 500 DOOR: 500 FURNACE: 500 - ANVIL: 500 MINECART: 500 + ANVIL: 500 FISH_SCOOPING: 500 END_PORTAL: 500 BREEDING: 500 @@ -199,20 +224,21 @@ world: LEVER: 500 ELYTRA: 0 HURT_MONSTERS: 0 - CAKE: 500 RIDING: 500 - ARMOR_STAND: 500 + CAKE: 500 NAME_TAG: 500 + ARMOR_STAND: 500 TRADING: 0 EGGS: 500 ITEM_DROP: 0 NOTE_BLOCK: 0 FLINT_AND_STEEL: 500 NETHER_PORTAL: 500 + LECTERN: 500 ITEM_PICKUP: 0 CROP_TRAMPLE: 500 - DROPPER: 500 BREWING: 500 + DROPPER: 500 TNT_PRIMING: 500 COLLECT_WATER: 500 BUTTON: 500 @@ -220,14 +246,14 @@ world: COMMAND_RANKS: 500 BEACON: 500 TRAPDOOR: 500 - EXPERIENCE_BOTTLE_THROWING: 500 PRESSURE_PLATE: 0 + EXPERIENCE_BOTTLE_THROWING: 500 DYE: 500 PLACE_BLOCKS: 500 ITEM_FRAME: 500 CRAFTING: 0 - ENCHANTING: 0 SHEARING: 500 + ENCHANTING: 0 BOAT: 500 SPAWN_EGGS: 500 BED: 500 @@ -237,8 +263,8 @@ world: EXPERIENCE_PICKUP: 500 HOPPER: 500 LEASH: 500 - MOUNT_INVENTORY: 500 BREAK_BLOCKS: 500 + MOUNT_INVENTORY: 500 CHORUS_FRUIT: 500 CONTAINER: 500 POTION_THROWING: 500 @@ -250,8 +276,8 @@ world: PVP_NETHER: false LEAF_DECAY: true TNT_DAMAGE: true - MONSTER_SPAWN: true FIRE_IGNITE: true + MONSTER_SPAWN: true FIRE_SPREAD: true FIRE_BURNING: true PVP_OVERWORLD: false diff --git a/src/main/resources/locales/cs.yml b/src/main/resources/locales/cs.yml new file mode 100644 index 0000000..f959e77 --- /dev/null +++ b/src/main/resources/locales/cs.yml @@ -0,0 +1,14 @@ +########################################################################################### +# This is a YML file. Be careful when editing. Check your edits in a YAML checker like # +# the one at http://yaml-online-parser.appspot.com # +# # +# Translation by: CZghost # +########################################################################################### + +acidisland: + sign: + line0: "&1AcidIsland" + line1: "[name]" + line2: "Voda je kyselina!" + line3: "Buď opatrný! &c<3" + \ No newline at end of file diff --git a/src/main/resources/locales/hu.yml b/src/main/resources/locales/hu.yml index e4551c9..a2c22eb 100644 --- a/src/main/resources/locales/hu.yml +++ b/src/main/resources/locales/hu.yml @@ -5,8 +5,8 @@ acidisland: sign: - line0: "&2SavSziget" + line0: "&1SavSziget" line1: "[name]" line2: "A víz savas!" - line3: "Légy óvatos! &d<3" + line3: "Légy óvatos! &c<3"