From ff9bbedb6d704dfded2f1d2eae7637ca275f2047 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=BE=B9=E4=B8=8A=E6=B5=B7?= Date: Tue, 2 Aug 2022 18:19:06 +0800 Subject: [PATCH] Remove logs --- Logs/AssetImportWorker0.log | 155 ------------------ Logs/Packages-Update.log | 44 ----- Logs/shadercompiler-AssetImportWorker0.log | 3 - ...hadercompiler-UnityShaderCompiler.exe0.log | 102 ------------ ...hadercompiler-UnityShaderCompiler.exe1.log | 0 ...hadercompiler-UnityShaderCompiler.exe2.log | 9 - ...hadercompiler-UnityShaderCompiler.exe3.log | 6 - UserSettings/EditorUserSettings.asset | 3 + 8 files changed, 3 insertions(+), 319 deletions(-) delete mode 100644 Logs/AssetImportWorker0.log delete mode 100644 Logs/Packages-Update.log delete mode 100644 Logs/shadercompiler-AssetImportWorker0.log delete mode 100644 Logs/shadercompiler-UnityShaderCompiler.exe0.log delete mode 100644 Logs/shadercompiler-UnityShaderCompiler.exe1.log delete mode 100644 Logs/shadercompiler-UnityShaderCompiler.exe2.log delete mode 100644 Logs/shadercompiler-UnityShaderCompiler.exe3.log diff --git a/Logs/AssetImportWorker0.log b/Logs/AssetImportWorker0.log deleted file mode 100644 index 47f86ca..0000000 --- a/Logs/AssetImportWorker0.log +++ /dev/null @@ -1,155 +0,0 @@ -Using pre-set license -Built from '2020.3/china_unity/release' branch; Version is '2020.3.33f1c2 (8e753a737e7b) revision 9336122'; Using compiler version '192528614'; Build Type 'Release' -OS: 'Windows 10 (10.0.19044) 64bit Professional' Language: 'zh' Physical Memory: 16316 MB -BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0 - -COMMAND LINE ARGUMENTS: -D:\Program Files\Unity\2020.3.33f1c2\Editor\Unity.exe --adb2 --batchMode --noUpm --name -AssetImportWorker0 --projectPath -E:/Unity/Project/UniJoystick --logFile -Logs/AssetImportWorker0.log --srvPort -58829 -Successfully changed project path to: E:/Unity/Project/UniJoystick -E:/Unity/Project/UniJoystick -Using Asset Import Pipeline V2. -AS: AutoStreaming module initializing.Refreshing native plugins compatible for Editor in 44.32 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Initialize engine version: 2020.3.33f1c2 (8e753a737e7b) -[Subsystems] Discovering subsystems at path D:/Program Files/Unity/2020.3.33f1c2/Editor/Data/Resources/UnitySubsystems -[Subsystems] Discovering subsystems at path E:/Unity/Project/UniJoystick/Assets -GfxDevice: creating device client; threaded=0 -Direct3D: - Version: Direct3D 11.0 [level 11.1] - Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) - Vendor: - VRAM: 8088 MB - Driver: 31.0.15.1659 -Initialize mono -Mono path[0] = 'D:/Program Files/Unity/2020.3.33f1c2/Editor/Data/Managed' -Mono path[1] = 'D:/Program Files/Unity/2020.3.33f1c2/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' -Mono config path = 'D:/Program Files/Unity/2020.3.33f1c2/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56924 -Begin MonoManager ReloadAssembly -Registering precompiled unity dll's ... -Register platform support module: D:/Program Files/Unity/2020.3.33f1c2/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.000787 seconds. -Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 40.39 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Mono: successfully reloaded assembly -- Completed reload, in 0.490 seconds -Domain Reload Profiling: - ReloadAssembly (490ms) - BeginReloadAssembly (47ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (0ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (1ms) - EndReloadAssembly (388ms) - LoadAssemblies (46ms) - RebuildTransferFunctionScriptingTraits (0ms) - SetupTypeCache (125ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (28ms) - SetupLoadedEditorAssemblies (150ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (4ms) - SetLoadedEditorAssemblies (0ms) - RefreshPlugins (40ms) - BeforeProcessingInitializeOnLoad (14ms) - ProcessInitializeOnLoadAttributes (69ms) - ProcessInitializeOnLoadMethodAttributes (23ms) - AfterProcessingInitializeOnLoad (0ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (0ms) -Platform modules already initialized, skipping -Registering precompiled user dll's ... -Registered in 0.003251 seconds. -Begin MonoManager ReloadAssembly -Symbol file LoadedFromMemory doesn't match image E:\Unity\Project\UniJoystick\Library\PackageCache\com.unity.collab-proxy@1.15.15\Lib\Editor\PlasticSCM\unityplastic.dll -Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 0.67 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Mono: successfully reloaded assembly -- Completed reload, in 0.970 seconds -Domain Reload Profiling: - ReloadAssembly (971ms) - BeginReloadAssembly (125ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (16ms) - EndReloadAssembly (799ms) - LoadAssemblies (79ms) - RebuildTransferFunctionScriptingTraits (0ms) - SetupTypeCache (246ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (47ms) - SetupLoadedEditorAssemblies (349ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (4ms) - SetLoadedEditorAssemblies (0ms) - RefreshPlugins (1ms) - BeforeProcessingInitializeOnLoad (91ms) - ProcessInitializeOnLoadAttributes (193ms) - ProcessInitializeOnLoadMethodAttributes (58ms) - AfterProcessingInitializeOnLoad (2ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (6ms) -Platform modules already initialized, skipping -======================================================================== -Worker process is ready to serve import requests -Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds -Refreshing native plugins compatible for Editor in 0.80 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 2374 Unused Serialized files (Serialized files now loaded: 0) -System memory in use before: 93.5 MB. -System memory in use after: 93.7 MB. - -Unloading 61 unused Assets to reduce memory usage. Loaded Objects now: 2777. -Total: 5.674700 ms (FindLiveObjects: 0.176400 ms CreateObjectMapping: 0.078600 ms MarkObjects: 5.350400 ms DeleteObjects: 0.068100 ms) - -AssetImportParameters requested are different than current active one (requested -> active): - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Import Request. - path: Assets/Samples - artifactKey: Guid(dc68b86d4909a8f4d973798a6db8257e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Samples using Guid(dc68b86d4909a8f4d973798a6db8257e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '7833087e351cd06ed8b9665ada321d91') in 0.006856 seconds -======================================================================== -Received Import Request. - Time since last request: 139.720662 seconds. - path: Assets/Samples/Joystick - artifactKey: Guid(3cf031c32af951447b8b1142412fc952) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Samples/Joystick using Guid(3cf031c32af951447b8b1142412fc952) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a4656f8674eb2ba428c710bfa4cacf3a') in 0.005100 seconds -======================================================================== -Received Import Request. - Time since last request: 1.439568 seconds. - path: Assets/Samples/Joystick/1.0.0 - artifactKey: Guid(c56dea520ca198a4ca0155636f9f0f8b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Samples/Joystick/1.0.0 using Guid(c56dea520ca198a4ca0155636f9f0f8b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'cf1570d8e4be2271e8da8e63d744b38f') in 0.004794 seconds -======================================================================== -Received Import Request. - Time since last request: 1.431475 seconds. - path: Assets/Samples/Joystick/1.0.0/Joystick Examples - artifactKey: Guid(e537a6eb07d88df44a1a6df96f40c638) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Samples/Joystick/1.0.0/Joystick Examples using Guid(e537a6eb07d88df44a1a6df96f40c638) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4134eebe970360197153e012fcd4353d') in 0.004901 seconds diff --git a/Logs/Packages-Update.log b/Logs/Packages-Update.log deleted file mode 100644 index 240dc96..0000000 --- a/Logs/Packages-Update.log +++ /dev/null @@ -1,44 +0,0 @@ - -=== Sat Jun 26 23:58:37 2021 - -Packages were changed. -Update Mode: updateDependencies - -The following packages were added: - com.unity.2d.sprite@1.0.0 - com.unity.2d.tilemap@1.0.0 - com.unity.collab-proxy@1.2.16 - com.unity.ide.rider@1.1.4 - com.unity.ide.vscode@1.2.2 - com.unity.modules.androidjni@1.0.0 - com.unity.multiplayer-hlapi@1.0.6 - com.unity.test-framework@1.1.18 - com.unity.timeline@1.2.6 - com.unity.ugui@1.0.0 - com.unity.xr.legacyinputhelpers@2.1.4 -The following packages were updated: - com.unity.ads from version 2.0.8 to 3.4.9 - com.unity.analytics from version 2.0.16 to 3.3.5 - com.unity.purchasing from version 2.0.3 to 2.1.1 - com.unity.textmeshpro from version 1.2.4 to 2.0.1 -The following packages were removed: - com.unity.package-manager-ui@1.9.11 - -=== Tue Aug 2 15:27:25 2022 - -Packages were changed. -Update Mode: updateDependencies - -The following packages were added: - com.unity.ide.visualstudio@2.0.14 -The following packages were updated: - com.unity.ads from version 3.4.9 to 3.7.5 - com.unity.analytics from version 3.3.5 to 3.6.12 - com.unity.collab-proxy from version 1.2.16 to 1.15.15 - com.unity.ide.rider from version 1.1.4 to 2.0.7 - com.unity.ide.vscode from version 1.2.2 to 1.2.5 - com.unity.purchasing from version 2.1.1 to 4.1.3 - com.unity.test-framework from version 1.1.18 to 1.1.31 - com.unity.textmeshpro from version 2.0.1 to 3.0.6 - com.unity.timeline from version 1.2.6 to 1.4.8 - com.unity.xr.legacyinputhelpers from version 2.1.4 to 2.1.9 diff --git a/Logs/shadercompiler-AssetImportWorker0.log b/Logs/shadercompiler-AssetImportWorker0.log deleted file mode 100644 index d9d33cc..0000000 --- a/Logs/shadercompiler-AssetImportWorker0.log +++ /dev/null @@ -1,3 +0,0 @@ -Base path: 'D:/Program Files/Unity/2020.3.33f1c2/Editor/Data', plugins path 'D:/Program Files/Unity/2020.3.33f1c2/Editor/Data/PlaybackEngines' -Cmd: initializeCompiler - diff --git a/Logs/shadercompiler-UnityShaderCompiler.exe0.log b/Logs/shadercompiler-UnityShaderCompiler.exe0.log deleted file mode 100644 index 02a10b1..0000000 --- a/Logs/shadercompiler-UnityShaderCompiler.exe0.log +++ /dev/null @@ -1,102 +0,0 @@ -Base path: 'D:/Program Files/Unity/2020.3.33f1c2/Editor/Data', plugins path 'D:/Program Files/Unity/2020.3.33f1c2/Editor/Data/PlaybackEngines' -Cmd: initializeCompiler - -Cmd: preprocess - insize=2414 file=Packages/com.unity.textmeshpro/Editor Resources/Shaders/TMP_SDF Internal Editor.shader surfaceOnly=0 cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=2035 - -Cmd: compileSnippet - insize=1582 file=Assets/DefaultResourcesExtra/Hidden/BlitCopy pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=722 - -Cmd: compileSnippet - insize=1582 file=Assets/DefaultResourcesExtra/Hidden/BlitCopy pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=386 - 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-Cmd: compileSnippet - insize=5029 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRect pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=155 ok=1 outsize=3566 - 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-Cmd: compileSnippet - insize=7853 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=235 ok=1 outsize=1170 - -Cmd: compileSnippet - insize=7853 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUIRoundedRectWithColorPerBorder pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=235 ok=1 outsize=4802 - -Cmd: compileSnippet - insize=1341 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITexture pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=59 ok=1 outsize=822 - -Cmd: compileSnippet - insize=1341 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITexture pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=59 ok=1 outsize=434 - -Cmd: compileSnippet - insize=1341 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITexture pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=75 ok=1 outsize=822 - -Cmd: compileSnippet - insize=1341 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITexture pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=75 ok=1 outsize=434 - 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-Cmd: compileSnippet - insize=1878 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureBlit pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=71 ok=1 outsize=810 - -Cmd: compileSnippet - insize=1878 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureBlit pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=84 ok=1 outsize=1114 - 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-Cmd: compileSnippet - insize=1701 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClipText pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=64 ok=1 outsize=554 - -Cmd: compileSnippet - insize=1701 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClipText pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=77 ok=1 outsize=1126 - -Cmd: compileSnippet - insize=1701 file=Assets/DefaultResourcesExtra/Hidden/Internal-GUITextureClipText pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=77 ok=1 outsize=554 - -Cmd: compileSnippet - insize=4140 file=Assets/DefaultResourcesExtra/UIElements/Hidden/Internal-UIRAtlasBlitCopy pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=1374 - -Cmd: compileSnippet - insize=4140 file=Assets/DefaultResourcesExtra/UIElements/Hidden/Internal-UIRAtlasBlitCopy pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=1058 - -Cmd: compileSnippet - insize=806 file=Assets/DefaultResourcesExtra/UIElements/Hidden/UIElements/EditorUIE pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=4075 mask=6 start=70 ok=1 outsize=4102 - -Cmd: compileSnippet - insize=806 file=Assets/DefaultResourcesExtra/UIElements/Hidden/UIElements/EditorUIE pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=4075 mask=6 start=70 ok=1 outsize=4146 - -Cmd: compileSnippet - insize=16577 file=Assets/DefaultResourcesExtra/Skybox/Procedural pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SUNDISK_NONE dKW=_SUNDISK_SIMPLE _SUNDISK_HIGH_QUALITY UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=5414 - -Cmd: compileSnippet - insize=16577 file=Assets/DefaultResourcesExtra/Skybox/Procedural pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SUNDISK_NONE dKW=_SUNDISK_SIMPLE _SUNDISK_HIGH_QUALITY UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=474 - diff --git a/Logs/shadercompiler-UnityShaderCompiler.exe1.log b/Logs/shadercompiler-UnityShaderCompiler.exe1.log deleted file mode 100644 index e69de29..0000000 diff --git a/Logs/shadercompiler-UnityShaderCompiler.exe2.log b/Logs/shadercompiler-UnityShaderCompiler.exe2.log deleted file mode 100644 index e447af8..0000000 --- a/Logs/shadercompiler-UnityShaderCompiler.exe2.log +++ /dev/null @@ -1,9 +0,0 @@ -Base path: 'D:/Program Files/Unity/2020.3.33f1c2/Editor/Data', plugins path 'D:/Program Files/Unity/2020.3.33f1c2/Editor/Data/PlaybackEngines' -Cmd: initializeCompiler - -Cmd: compileSnippet - insize=817 file=Packages/com.unity.textmeshpro/Editor Resources/Shaders/Hidden/TMP/Internal/Editor/Distance Field SSD pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=OUTLINE_ON UNDERLAY_ON UNDERLAY_INNER UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=58 ok=1 outsize=938 - -Cmd: compileSnippet - insize=16577 file=Assets/DefaultResourcesExtra/Skybox/Procedural pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=934 - diff --git a/Logs/shadercompiler-UnityShaderCompiler.exe3.log b/Logs/shadercompiler-UnityShaderCompiler.exe3.log deleted file mode 100644 index 2a0d57e..0000000 --- a/Logs/shadercompiler-UnityShaderCompiler.exe3.log +++ /dev/null @@ -1,6 +0,0 @@ -Base path: 'D:/Program Files/Unity/2020.3.33f1c2/Editor/Data', plugins path 'D:/Program Files/Unity/2020.3.33f1c2/Editor/Data/PlaybackEngines' -Cmd: initializeCompiler - -Cmd: compileSnippet - insize=16577 file=Assets/DefaultResourcesExtra/Skybox/Procedural pass= cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=5698 - diff --git a/UserSettings/EditorUserSettings.asset b/UserSettings/EditorUserSettings.asset index d2ce6fb..294322d 100644 --- a/UserSettings/EditorUserSettings.asset +++ b/UserSettings/EditorUserSettings.asset @@ -5,6 +5,9 @@ EditorUserSettings: m_ObjectHideFlags: 0 serializedVersion: 4 m_ConfigSettings: + RecentlyUsedScenePath-0: + value: 22424703114646680c031c2e1530103a190e0b3e252b2d7f7c674d7db2af1e37fbf422e0e4317f192103e22c083b1270c1090c05f318452d181cee1a21fa02001ecb55f115dd1c14fb181880d813d8f7cc + flags: 0 vcSharedLogLevel: value: 0d5e400f0650 flags: 0