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PenumbraPhysics.Editor.sln
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PenumbraPhysics.Editor.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PenumbraPhysics.Editor", "PenumbraPhysics.Editor\PenumbraPhysics.Editor.csproj", "{F1A46DC3-0A74-4BF4-91FD-DCF1B195C838}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Source", "Source", "{517821F8-DB73-49F8-8EED-2BEC260F31C1}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Farseer Physics MonoGame", "Source\FarseerPhysics\Farseer Physics Engine 3.5\Farseer Physics MonoGame.csproj", "{0AAD36E3-51A5-4A07-AB60-5C8A66BD38B7}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DebugView MonoGame", "Source\FarseerPhysics\Farseer Physics DebugView 3.5\DebugView MonoGame.csproj", "{566F1803-90B5-4947-8730-57F092FBB002}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Penumbra.WindowsDX", "Source\Penumbra\MonoGame.Penumbra.WindowsDX.csproj", "{B021F95C-38BC-493A-BB92-C3C575E4B50F}"
EndProject
Global
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{566F1803-90B5-4947-8730-57F092FBB002}.Debug|x86.Build.0 = Debug|x86
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{566F1803-90B5-4947-8730-57F092FBB002}.Release|x86.ActiveCfg = Release|x86
{566F1803-90B5-4947-8730-57F092FBB002}.Release|x86.Build.0 = Release|x86
{B021F95C-38BC-493A-BB92-C3C575E4B50F}.Debug|Any CPU.ActiveCfg = Debug|x86
{B021F95C-38BC-493A-BB92-C3C575E4B50F}.Debug|x86.ActiveCfg = Debug|x86
{B021F95C-38BC-493A-BB92-C3C575E4B50F}.Debug|x86.Build.0 = Debug|x86
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{B021F95C-38BC-493A-BB92-C3C575E4B50F}.Release|x86.ActiveCfg = Release|x86
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EndGlobalSection
GlobalSection(NestedProjects) = preSolution
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{566F1803-90B5-4947-8730-57F092FBB002} = {517821F8-DB73-49F8-8EED-2BEC260F31C1}
{B021F95C-38BC-493A-BB92-C3C575E4B50F} = {517821F8-DB73-49F8-8EED-2BEC260F31C1}
EndGlobalSection
EndGlobal