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README.md
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This is my first voxel implementation in Unity. It is still a work in progress.
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<img width="864" height="542" alt="Image" src="https://github.com/user-attachments/assets/8a1b4361-768d-4e04-86d1-e75ff227bcd2" />
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+### In progress...
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+Currently working on adding seed customization to make unique worlds!
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## Setting it up
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There a couple of things you need to set up before a voxel world is created
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1. Create an empty Game Object. You can call it anything, but something like *GenerationManager* can help with organization
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