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README.md

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@@ -30,7 +30,7 @@ As of right now, there is only one field: `Vertex Color`. This is the color the
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* Create a `GrassBlock`, `SandBlock`, `StoneBlock`, and `DirtBlock`. Make sure to place these in the coresponding fields in the Generation inspector
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## 📈 Setting up a Contenentalness to Height spline
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* **NOTE:** as of version 1.0.3, the `Splines` folder was removed, and you do not need to create a spline scriptable object\
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* **NOTE:** as of version 1.0.3, the `Splines` folder was removed, and you do not need to create a spline scriptable object
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<br />
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In your *GenerationManager* (or the object in which you placed the `Generation` script), you can manipulate the `Contentalness To Height` spline to represent how terrain height will respond to "contentalness" (the perlin noise values)

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